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Bugs / Oils Rigs / Npc Military Base / Underwater Lab

Closed 1.0.1 1.0.2

JackMachine
JackMachine

Posted

Hi!
Thanks for your map.
I bought it for the next wipe and I want to check something with you.

Can you confirm to me you have the same thing on your side.
I'm a little concerned because this is the wipe for my next wipe.

- In military base, I just have two Scientists
- Boths oil rigs are bugged : no Scientist, and no loot at all on it
- In the underwater lab at AD15 impossible to access into the base, in the submarine dock, a door lock the access. The submarine dock seems to be the only access to the lab, so ... we can't access the lab at all.

Can you check on your side.

If the bugs are confirmed, do you think they will be fixed before the next forced wipe ?

Thank you very much.

 

Litum

Posted (edited)

Hello! Thank you for purchasing this map! 

I checked the problems you described:

 

1 - Everything is fine at the military base, there are many scientists. I didn't see any problems. 

2024-02-28-121606.jpg

2024-02-28-121244.jpg

 

2-  There are no problems in oil rig either. Loot and scientists are there

2024-02-28-115413.jpg

2024-02-28-114742.jpg

2024-02-28-114450.jpg

2024-02-28-114556.jpg

3 - As for the underwater laboratory. There really was a problem. It's already fixed. Please download the latest version.

 

Check your plugins, maybe one of them affects the spawning of loot and NPCs

Have a nice day!

Edited by Litum
Litum

Posted

Changed Status from Pending to Closed

Changed Fixed In to 1.0.2

JackMachine

Posted (edited)

Ok, thanks for testing, I will check what happens on my side even if I uninstalled all plugin related to bots.

For the two scientist, you tested Military Tunnels, my problem is with Abandoned Military Base.

But first I will download the latest map and start a new bunch of tests.

Thank you very much for you kick a clear response.
I love the design of the map.

Ok, thanks for the tests, I'll check what's happening on my side even if I uninstalled all the bot-related plugins.

For the problems with the two scientists, you tested the military tunnels, my problem is with the abandoned military base.

But first I'm going to download the latest map and run a new series of tests.

Thank you very much for your clear answer.
I love the map design.

 

Edited by Jack
Litum

Posted

I'll check out Abandoned Military Base a little later too.  Thanks, I’m glad you liked it.

Litum

Posted

I checked the military base. Yes, there are a few NPCs on it, I counted 3. This is normal for this prefab. If you need more I can add.

JackMachine

Posted

Oh yes if you can it could be awesome!
 I used to have 5 or 6 on it in Vanilla, 3 is really easy for it.

Litum

Posted

Did a couple more tests. In general, according to the standard, from 3 to 6 scientists spawn at a military base. Therefore, when adding them additionally, there may be too much.

Below I have attached a map with enhanced spawning at a military base if needed (5-8 NPCs).

Sunset v1.0.2 npcs.zip

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