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Failed to call hook 'OnEntityTakeDamage' on plugin 'Creative v1.0.9'

Closed 1.0.9 1.0.91

Ondraasek
Ondraasek

Posted

Hey getting this spam at console. do you know why?

 

10/25 22:05:17 | Failed to call hook 'OnEntityTakeDamage' on plugin 'Creative v1.0.9' (KeyNotFoundException: The given key '2895573' was not present in the dictionary.)
at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <47fc8c70fa834cbf8141d7c1a7589125>:0
at Oxide.Plugins.Creative.OnEntityTakeDamage (BaseCombatEnti

Ondraasek

Posted

Also getting unknown command /skin . otherwise it works very good

Ryuk_

Posted

Changed Status from Pending to Work in Progress

Changed Fixed In to 1.0.9

Ryuk_

Posted

Hi, i was working on fix "OnEntityTakeDamage" since i got multiple reports about that problem, i will fix this and push an update soon if i can.

You should any skin plugin as example:
Skins by misticos
Skinbox
PlayerSkins by k1lly0u

Since the plugin doesn't contain an skin menu itself.

Ondraasek

Posted

no problem. last question, is possible to keep claimed land and building to players when logout? thanks a lot

Ryuk_

Posted

Yeah i think it is possible, i'm gonna test it out in a moment and let you know the part you should edit to let it work, or if you can't edit i'll put it in the next update with a config setting to enable/disable the unclaim and base destroy event if the player disconnect


If it's possible i'll let you know later. Thanks for purchase the plugin! ❤️

  • Love 1
Ryuk_

Posted

Fixed on version 1.0.91. Thanks

Ryuk_

Posted

Changed Status from Work in Progress to Closed

Changed Fixed In from 1.0.9 to 1.0.91

Ryuk_

Posted

If you want to keep the zone and building, please in config file set 
Keep zone and building when player disconnect? (Def: false) to TRUE

remember, you should delete the config file since it will not overwrite the old one.

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