-
Posts
16 -
Joined
-
Last visited
Recent Profile Visitors
The recent visitors block is disabled and is not being shown to other users.
Farmer Bob's Achievements
-
- 43 comments
-
- #easyvote
- #bippymiester
-
(and 2 more)
Tagged with:
-
Farmer Bob started following EasyVotePro
-
I'm finding that it appears to be doing every thing fine except giving out the rewards. I can see it is checking/counting the sites and I can see the count in the data file, but when it tries to give the reward it says it cant find player. It looks like its using the player name not the steam id. Is this the way it always worked or is this new. It use to work fine but some ware in the last few updates it stopped.
- 43 comments
-
- #easyvote
- #bippymiester
-
(and 2 more)
Tagged with:
-
- 138 comments
-
- 1
-
- #auto plant
- #auto farm
-
(and 5 more)
Tagged with:
-
- 138 comments
-
- #auto plant
- #auto farm
-
(and 5 more)
Tagged with:
-
Yes, that's how I thought it worked, But what I was asking about was if it could be set to pick clones or if at harvest it could be set to also produce seeds, or if this would be something I would have to handle separately. The farm I have been running this month is a 12x12 with 4 grow floors so yes, If the server has the AutoPlant plugin it's possible. Without that plugin a 6x6x4 is about my limit. With the AutoFarm plugin I don't know what you could go to, especially with a monthly wipe.
- 138 comments
-
- #auto plant
- #auto farm
-
(and 5 more)
Tagged with:
-
- 138 comments
-
- #auto plant
- #auto farm
-
(and 5 more)
Tagged with:
-
Farmer Bob started following problem with Skip Night Vote plugin
-
When using the Skip Night Vote plugin https://umod.org/plugins/skip-night-vote it doesn't seem to follow along. I skip the night and go to the next day but my plants will show no light like they are in darkness for the period of time that it would be dark. I haven't tried inside with lamps yet just outside.
-
Farmer Bob started following aQuarry and AutoFarm
-
- 138 comments
-
- #auto plant
- #auto farm
-
(and 5 more)
Tagged with:
-
-
-
-
-
Okay, After a day and several restarts I logged in and now it just works. All the things I picked up to test seem to gather at the 10x rate now. can't give you a reason why but it works now.
-
Farmer Bob started following Gather Manager not changing rate
-
Hello, I'm trying to set up a 10x server but the gather manager does not seem to be changing anything. { "Enabled": true, "Config": { "RecycleTick": 5.0, "ResearchDuration": 10.0, "VendingMachineBuyDuration": 2.5, "CraftingSpeedMultiplier": 1.0, "MixingSpeedMultiplier": 1.0, "Quarry": { "*": 10.0 }, "Excavator": { "*": 10.0 }, "Pickup": { "*": 10, "seed.black.berry": 1.0, "seed.blue.berry": 1.0, "seed.corn": 1.0, "seed.green.berry": 1.0, "seed.hemp": 1.0, "seed.potato": 10.0, "seed.pumpkin": 10.0, "seed.red.berry": 10.0, "seed.white.berry": 1.0, "seed.yellow.berry": 1.0 }, "Gather": { "*": 10.0, "skull.wolf": 1.0, "skull.human": 1.0 } } } When I set everything to 10 and save it sets a lot back to 1 and corn and pumpkins still gather at 1. I get these errors. Failed OptionInput.Callback callback ( seed.black.berry): The parent is missing. Failed OptionInput.Callback callback ( seed.black.berry): The parent is missing. Failed OptionInput.Callback callback ( seed.blue.berry): The parent is missing. Failed OptionInput.Callback callback ( seed.corn): The parent is missing. Failed OptionInput.Callback callback ( seed.green.berry): The parent is missing. Failed OptionInput.Callback callback ( seed.hemp): The parent is missing. Failed OptionInput.Callback callback ( seed.white.berry): The parent is missing. Failed OptionInput.Callback callback ( seed.yellow.berry): The parent is missing. Failed OptionInput.Callback callback ( skull.wolf): The parent is missing. Failed OptionInput.Callback callback ( skull.human): The parent is missing. Is there something I'm missing? It looks like Pickup and Gather should still be at 10x.