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Posts
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Cool, I will look into this.
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o.unload RaidableBases Unloaded plugin Raidable Bases v2.7.4 by nivex o.load RaidableBases Loaded plugin Raidable Bases v2.7.4 by nivex - Loaded 9 items from RaidableBases\Default_Loot Loaded 225 items from RaidableBases\Base_Loot\Easy Bases Loaded 252 items from RaidableBases\Base_Loot\Hard Bases Loaded 217 items from RaidableBases\Base_Loot\Medium Bases [RaidableBases] Grid initialization completed in 70 seconds and 351 milliseconds on a 4250 size map with 1246 potential points. RaidableBases.json
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Fangs started following "Protection Settins,": "Traps": true, and Spawn location issue
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For the last two wipes we've been using the paid plugin, bases seem to spawn on the same locations over and over again. If we run it with only one base it will spawn exactly were the former was. Is there a way to make this more random? It seems all spawns cluster in the bottom left corner of ANY island.
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Thank you for the response. Will dig into this further. It was probably a temporary thing with the bear traps. It seems to work as supposed now.
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"Traps": true, What is actually protected by this setting? Flame turrets, Autoturrets, Shotgun traps, SAM turrets? I assume bear traps count ass deployables?
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Fangs started following Solo Enforcement
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Fangs started following SUGGESTION: Selected batch edit
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First of all, thank you for an amazing tool. I only just found it and I love it already. The app allows for you to edit singular items or all in a category. I would suggest to make it so you can select a few items (or many) and batch edit them to the same values. Say you "shift+click" on all items you wish to edit then "batch edit", and voila - all selected items get edited.
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Fangs started following Raidable Bases Loot Table Editor
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Awesome! I'm looking forward to it.
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Fangs started following Building skins
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Is there a setting to randomly turn metal walls to container skin or keep vanilla for A/ whole base or B/ random building blocks when generating a raidable base? Same question for stone/adobe/bricks. If not I think this would be a great feature. I want the bases to look as random as possible and using the building skins seem like a no brainer. Preferably even a mix; some bases all walls showns as vanilla, some bases all walls skinned with container and some bases skinned with a mix of both. Same for stone. All vanilla stone. All adobe. All bricks. A mix of all or such.
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Fangs started following Donation Webstore