-
Posts
95 -
Joined
-
Last visited
Recent Profile Visitors
The recent visitors block is disabled and is not being shown to other users.
Grecords's Achievements
-
It could have been a great plugin, but unfortunately... 1. The biggest drawback is the coordinate system used by the plugin author. When the game interface size changes, the plugin UI shifts. I can only configure positioning for one specific interface scale, and if other players use a different scale, the UI either goes off-screen or is displayed incorrectly. If you don't plan on changing the positioning settings and leave the default (right corner), then it works fine. 2. The configuration file doesn’t work. I replaced the image links with my own, but the plugin ignored them and continued attempting to load the default links. Even editing the .cs file didn’t help. Entity names also didn’t work; changing them resulted in nothing being displayed. Now, after the plugin update, the configuration file has become completely unusable—after reloading the plugin, the configuration file reverts to its original state. Currently, the only way to configure settings is through the UI. 3. No language support. There is no way to configure entity names for different languages. 4. Poor support from the author. The author is reluctant to communicate, ignores requests for help, and is slow to fix issues. There was only a promise to address the configuration file issue, where the author said they would release an update soon. However, it took 23 days to release an update where nothing was fixed, and the same problems persist. At the moment, the plugin is only half-functional with these drawbacks that the author fails to address. If not for these issues, it could have been an excellent plugin.
- 16 comments
-
- 226 comments
-
- 1
-
- #protection
- #base
- (and 5 more)
-
Grecords started following VehicleController , Raid Limits , Mercenary Ranks and 7 others
-
-
- 129 comments
-
- 1
-
Could I ask you to add raid settings for different groups? It would be great to have the ability to create custom groups, each with its own individual raid settings. Having a single setting for all players feels monotonous, and I’m not even sure how to implement this. For example, it would be great to configure the number of raids for each VIP group or, in my case, for each faction. This would allow more flexibility and customization compared to a single setting for all players.
-
Suggestions for Improvement: 1. The plugin's UI depends on the interface size settings in the RUST game. Since players have different settings, the UI may appear shifted, cut off, or not visible at all for some users. 2. Add an option to replace the background color choice with a custom image and adjustable opacity. 3. Add language translations for different languages (entity names and settings). 4. Add more varieties of entities. 5. Add support for player prefixes (IQChat).
-
It looks like the custom map your server is set to use is out of date, causing the server to not start. [05.03 06:36:36] World cache version mismatch: 9 != 1329865020 [05.03 06:36:36] World File Outdated: chernobyl You would need to use a map of an appropriate version or disable the custom map url startup setting and set it to use a procedural map.
-
Hello. In the Sound Library Api plugin, after the first playback of a random sound, errors begin to appear in the server console. As I understand it, errors appear every time after playing a sound. Those. If in my configuration the random sound interval is set to 5 minutes, then every 5 minutes when playing sound these errors appear [04.25 20:20:46] Server Exception: Player Update [04.25 20:20:46] AssertionException: connection != null Assertion failure. Value was Null Expected: Value was not Null [04.25 20:20:47] Server Exception: Player Update [04.25 20:20:47] AssertionException: connection != null [04.25 20:20:47] Assertion failure. Value was Null [04.25 20:20:47] Expected: Value was not Null [04.25 20:20:47] at UnityEngine.Assertions.Assert.Fail (System.String message, System.String userMessage) [0x00043] in <9b9363fdd7ce4d3aa81e4c2f9c1be714>:0 [04.25 20:20:47] at UnityEngine.Assertions.Assert.IsNotNull[T] (T value, System.String message) [0x0004e] in <9b9363fdd7ce4d3aa81e4c2f9c1be714>:0 [04.25 20:20:47] at Network.BaseNetwork.EnqueueWrite (Network.NetWrite write) [0x00030] in <a02b208c57034562b421a64e117f68fe>:0 [04.25 20:20:47] at Network.NetWrite.Send (Network.SendInfo info) [0x0005d] in <a02b208c57034562b421a64e117f68fe>:0 [04.25 20:20:47] at (wrapper remoting-invoke-with-check) Network.NetWrite.Send(Network.SendInfo) [04.25 20:20:47] at BaseEntity.ClientRPCSend (Network.NetWrite write, Network.SendInfo sendInfo) [0x00000] in <112f84d5c46147d29157a0c5d3a29258>:0 [04.25 20:20:47] at BaseEntity.ClientRPC[T1] (RpcTarget target, T1 arg1) [0x00033] in <112f84d5c46147d29157a0c5d3a29258>:0 [04.25 20:20:47] at PlayerMetabolism.SendChangesToClient () [0x0002d] in <112f84d5c46147d29157a0c5d3a29258>:0 [04.25 20:20:47] at PlayerMetabolism.ServerUpdate (BaseCombatEntity ownerEntity, System.Single delta) [0x0001b] in <112f84d5c46147d29157a0c5d3a29258>:0 [04.25 20:20:47] at BasePlayer.ConnectedPlayerUpdate (System.Single deltaTime) [0x00096] in <112f84d5c46147d29157a0c5d3a29258>:0 [04.25 20:20:47] at BasePlayer.ServerUpdate (System.Single deltaTime) [0x0020b] in <112f84d5c46147d29157a0c5d3a29258>:0 [04.25 20:20:47] at BasePlayer.ServerCycle (System.Single deltaTime) [0x00087] in <112f84d5c46147d29157a0c5d3a29258>:0 [04.25 20:20:47] at ServerMgr.Update () [0x0019b] in <112f84d5c46147d29157a0c5d3a29258>:0 [04.25 20:20:47] UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) [04.25 20:20:47] UnityEngine.DebugLogHandler:LogException(Exception, Object) [04.25 20:20:47] UnityEngine.Logger:LogException(Exception, Object) [04.25 20:20:47] UnityEngine.Debug:LogException(Exception, Object) [04.25 20:20:47] ServerMgr:Update()
-
- 72 comments
-
- #rust weather control
- #weather presets
- (and 7 more)
-
I'm looking for a utility to visually edit the UI of *cs plugins, not through code, but visually, is there such a thing?
-
- 12 comments
-
I have a few wishes for the plugin. 1. Add the ability to translate the plugin for different languages (now this does not work) 2. Add the ability to change all icons in the configuration (now only some) 3. Make the profile more useful, and add more stats like economy with balance player, server time, played time , headshots, resources, favorite weapon, etc. 4. Optionally add the ability to change the background of the plugin window with a picture (now only a uniform color).
- 47 comments
-
- 1
-
- #players
- #player list
- (and 4 more)
-
Profile not working Failed to call hook 'ProfileCommand' on plugin 'PlayersUI v1.0.2' (NullReferenceException: Object reference not set to an instance of an object) at UnityEngine.StringEx.StartsWithAny (System.String str, System.String[] values) [0x0000a] in :0 at Oxide.Plugins.PlayersUI+UIClass.CreateImage (Oxide.Game.Rust.Cui.CuiElementContainer& container, System.String name, System.String parent, System.String url, System.String color, System.String anchorMin, System.String anchorMax, System.String offsetMin, System.String offsetMax, System.Single fadeIn, System.Single fadeOut, System.String outlineColor, System.String outlineScale) [0x00000] in :0 at Oxide.Plugins.PlayersUI.ShowPlayerProfile (BasePlayer player, BasePlayer target) [0x00254] in :0 at Oxide.Plugins.PlayersUI+Mono.ShowPlayerProfile (BasePlayer target) [0x00021] in :0 at Oxide.Plugins.PlayersUI.ProfileCommand (BasePlayer player, System.String command, System.String[] args) [0x00050] in :0 at Oxide.Plugins.PlayersUI.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x005ed] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0 Image failed to download! Error: HTTP/1.1 429 Too Many Requests - Image Name: https://i.imgur.com/VjbhyCO.png_0 - Image URL: https://i.imgur.com/VjbhyCO.png
- 47 comments
-
- #players
- #player list
- (and 4 more)