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ColdB

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  1. ColdB

    Welcome Panel

    Hi David, I really like your plugin. The text displayed in your plugin settings can be placed in the language, not in the configuration? Because the text displayed in the configuration is a fixed language, if placed in a language file, it can achieve multilingualism
  2. ColdB

    XPerience

    Hello, can you localize all the words as much as possible? A lot of displayed text needs to be modified in the plug-in file, and the displayed text of the plug-in needs to be modified after each plug-in update.
  3. ColdB

    XPerienceAddon

    Hello, can you localize all the words as much as possible? A lot of displayed text needs to be modified in the plug-in file, and the displayed text of the plug-in needs to be modified after each plug-in update.
  4. ColdB

    Crafts

    It is recommended not to reset the configuration table. However, the problem is not significant. It is just that it is not possible to directly edit the configuration file. You need to copy a copy of the configuration and then overwrite it in the configuration, which will result in several additional steps.
  5. ColdB

    Crafts

    Yes, using a unique ID makes the item unique, and there is no way to configure different production formulas. The following recipe for creating items uses the recipe for the first item. Can this unique ID not be used as an item ID and can be customized with a numerical number.
  6. ColdB

    Customizable Weapons

    Customizable Weapons "Fast Reload": false, there seems to be an issue with the settings. The first time the plugin was reloaded, the weapon was not quickly reloaded, but after firing the bullets, it was quickly reloaded. The settings should not have taken effect. How do you do! Do you have any idea of merging the Custom folder and Permissions folder? I want to control different customized weapons with different permissions The CustomizableProtection plugin can also achieve the same permission control function as CustomizableWeapons. The current CustomizableProtection plugin does not have "Unbreakable": true, "Durability": 150.0, and other options. Killing a boss will drop Protection, which players can use after picking up for repairs If you don't have time to modify the plugin recently, I'll find a way or wait until you have time to modify the plugin features before I use these settings
  7. ColdB

    Customizable Weapons

    Customized attributes have no effect on people without permission? Currently, custom weapons can have permissions set. I would like to place the configuration of custom weapons in the permissions folder, so that each permission level can use different custom weapons. Because now placing customized weapon configurations in the permission folder does not take effect, it seems like a global configuration. My idea is to achieve independent permissions for each customized weapon
  8. ColdB

    Customizable Weapons

    I looked at the configuration in the permissions folder, does it seem to be a global configuration? I want to put the customized weapon in the permission folder, but it has not taken effect. My idea is, why not put the customized weapons in the permission folder. I feel more free to control like this.
  9. ColdB

    Customizable Weapons

    Can permissions and customized items be merged together? The configuration in the current permissions is not free to control customized weapons. If customized weapons are placed in the permissions configuration, it will be easier to control. Also, does Customizable Protection have the same permission control function as Customizable Weapons. The default names and descriptions of items in games are not multilingual now.
  10. ColdB

    Crafts

    Please help me check my configuration. There are two configurations that have the same ID and ShortName, but nothing else is the same. For the second configuration, the item name and Items For Craft are the first configuration, and only Skin displays them correctly { "Enabled": true, "Permission (ex: crafts.vip)": "", "Title": "Clothing", "Background color": { "HEX": "#161617", "Opacity (0 - 100)": 100.0 }, "Items": [ { "ID": -194953424, "Enabled": true, "Image": "https://steamuserimages-a.akamaihd.net/ugc/1761438370573165991/4747A07826F82C3C90C81960715A68B84442607A/", "Title": "metal facemask LV3", "Description": "metal facemask LV3", "Command (to give an item)": "givelv3tou", "Permission (ex: crafts.vip)": "crafts.all", "Display Name": "metal facemask LV3", "ShortName": "metal.facemask", "Amount": 1, "Skin": 2365220381, "Type (Item/Command/Vehicle/Recycler)": "Item", "Prefab": "assets/content/vehicles/minicopter/minicopter.entity.prefab", "Command on give": "", "Workbench Level": 1, "Distance Check": true, "Distance": 1.5, "Place the ground": true, "Place the structure": true, "Items For Craft": [ { "Image": "", "ShortName": "gears", "Amount": 5, "Skin": 0, "Title (empty - default)": "" }, { "Image": "", "ShortName": "roadsigns", "Amount": 5, "Skin": 0, "Title (empty - default)": "" }, { "Image": "", "ShortName": "metal.fragments", "Amount": 2000, "Skin": 0, "Title (empty - default)": "" } ], "For Modular Car": { "CodeLock": true, "KeyLock": false, "Engine Parts Tier": 2, "Fresh Water Amount": 0, "Fuel Amount": 140, "Modules": [ "vehicle.1mod.engine", "vehicle.1mod.cockpit.armored", "vehicle.1mod.cockpit.armored" ] }, "Cooldown": 0.0, "Multiple Craft": false, "Maximum number of crafts": 0, "Enable Craft?": true, "Enable Sales?": false, "Cost": 100.0 }, { "ID": -194953424, "Enabled": true, "Image": "https://steamuserimages-a.akamaihd.net/ugc/1836907371973254174/696DCD2CBCC964A0E9657C78BFA5839D0EDB1774/", "Title": "metal facemask LV5", "Description": "metal facemask LV5", "Command (to give an item)": "givelvtou5", "Permission (ex: crafts.vip)": "crafts.all", "Display Name": "metal facemask LV5", "ShortName": "metal.facemask", "Amount": 1, "Skin": 2730620986, "Type (Item/Command/Vehicle/Recycler)": "Vehicle", "Prefab": "assets/content/vehicles/boats/rowboat/rowboat.prefab", "Command on give": "", "Workbench Level": 2, "Distance Check": true, "Distance": 1.5, "Place the ground": true, "Place the structure": true, "Items For Craft": [ { "Image": "", "ShortName": "scrap", "Amount": 5, "Skin": 0, "Title (empty - default)": "" }, { "Image": "", "ShortName": "techparts", "Amount": 5, "Skin": 0, "Title (empty - default)": "" }, { "Image": "", "ShortName": "metal.fragments", "Amount": 2000, "Skin": 0, "Title (empty - default)": "" } ], "For Modular Car": { "CodeLock": true, "KeyLock": false, "Engine Parts Tier": 2, "Fresh Water Amount": 0, "Fuel Amount": 140, "Modules": [ "vehicle.1mod.engine", "vehicle.1mod.cockpit.armored", "vehicle.1mod.cockpit.armored" ] }, "Cooldown": 0.0, "Multiple Craft": false, "Maximum number of crafts": 0, "Enable Craft?": true, "Enable Sales?": false, "Cost": 100.0 } ] }
  11. ColdB

    Crafts

    I have tried, only SkinID is different, but the name and recipe are the first item's name and recipe.
  12. ColdB

    Legendary Beasts

    Hello, there are items in CustomiLootDrops. I hope you can set a random number of items and randomly drop them. The quantity set now is fixed
  13. ColdB

    MapTeleport

    'RustCore v2.0.5848' is using deprecated hook 'OnMapMarkerRemove', which will stop working on Sunday, 31 December 2023. Please ask the author to update to 'OnMapMarkerRemove(BasePlayer player, List<MapNote> mapMarker, int index)'
  14. ColdB

    Crafts

    Can I use the same item with different skins and configurations? The current configuration cannot achieve the functionality I want. Because the configured item only uses the configuration of the first item, it will not be configured as the second item based on my configuration
  15. ColdB

    Crafts

    Can I use the same item with different skins and configurations? The current configuration cannot achieve the functionality I want. Because the configured item only uses the configuration of the first item, it will not be configured as the second item based on my configuration
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