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Chiyo

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  1. Chiyo

    Explosive 5.56 Rifle Ammo

    Hello, I have 3 custom recipes for ammo - they work all except Explosive 5.56 Rifle Ammo, when I craft this, I will get Pistol Bullets. Any ideas? { "Crafting Display Name": "Pistol Bullet", "Item Shortname": "ammo.pistol", "Item Amount": 4, "Skin ID": 0, "Item Name": "", "Icon URL": "", "Mixing Time": 1.0, "Default Display": true, "Require Shortname Blueprint": false, "Required Permission": "", "Mixing Time Permission Divider": {}, "Crafting Ingredients": [ { "Item Shortname": "metal.fragments", "Item Amount": 10, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "gunpowder", "Item Amount": 5, "Skin ID": 0, "Icon URL": "" } ] }, { "Crafting Display Name": "5.56 Rifle Ammo", "Item Shortname": "ammo.rifle", "Item Amount": 3, "Skin ID": 0, "Item Name": "", "Icon URL": "", "Mixing Time": 1.0, "Default Display": true, "Require Shortname Blueprint": false, "Required Permission": "", "Mixing Time Permission Divider": {}, "Crafting Ingredients": [ { "Item Shortname": "gunpowder", "Item Amount": 10, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "metal.fragments", "Item Amount": 5, "Skin ID": 0, "Icon URL": "" } ] }, { "Crafting Display Name": "Explosive 5.56 Rifle Ammo", "Item Shortname": "ammo.rifle.explosive", "Item Amount": 2, "Skin ID": 0, "Item Name": "", "Icon URL": "", "Mixing Time": 1.0, "Default Display": true, "Require Shortname Blueprint": false, "Required Permission": "", "Mixing Time Permission Divider": {}, "Crafting Ingredients": [ { "Item Shortname": "metal.fragments", "Item Amount": 10, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "gunpowder", "Item Amount": 20, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "sulfur", "Item Amount": 10, "Skin ID": 0, "Icon URL": "" } ] } Thank you in advance
  2. Chiyo

    Building Skins

    It's not working properly with Carbon at all. So still problematic.
  3. Hey there, I updated to actual version and I receive following error: Failed compiling '/home/container/carbon/plugins/RaidableBases.cs': 1. No overload for method 'GetWaterDepth' takes 4 arguments [CS1501] (RaidableBases 47 line 13293) Is the new version only working after tonights update? Thank you in advance Added: 2.7.2 works fine I think I read in update log it's for todays update, so this can be closed I think.
  4. Do you have any reecommendations for settings of horse producing dung? I think to get this plugin. Cheers
  5. Chiyo

    Building Skins

    You could also open the BuildingSkins.cs file and fix it by yourself But complaining is easier, isn't it?
  6. Chiyo

    plugin problems

    If you open the AutoBaseUpgrade.cs and replcae the part with the images: Line 103 - 125 private readonly List<ImageSettings> ImageSettingsList = new List<ImageSettings> { new ImageSettings { Name = "wood", Url = "https://i.ibb.co/ZVwpsRT/wood.png" }, new ImageSettings { Name = "stones", Url = "https://i.ibb.co/KqWm58k/stone.png" }, new ImageSettings { Name = "metal.fragments", Url = "https://i.ibb.co/TYh94RY/metal.png" }, new ImageSettings { Name = "metal.refined", Url = "https://i.ibb.co/sJWGNtP/hqm.png" } }; Then it works perfectly fine - looks like imgur.com blocks it
  7. Chiyo

    Hit Damage

    It works as expected and is of course easy to use. Works great with Carbon.
  8. Chiyo

    Hit Damage

    Hey there I appreciate this plugin already. It works fine with Carbon. As suggestion it would be nice to see damage also for animals.
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