Tanki's Wishlist
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My Homes
MyHomes is a plugin that provides a convenient user interface for the NTeleportation plugin.
Streamline your players' experience on your server by eliminating the need to remember multiple different chat commands for just one plugin.
With this plugin, all your players need to remember is the "/homes" command to open the interface where they can manage their teleports. MyHomes is fully plug & play; no configuration needed.
Just load it on your server and start using.
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Instant Airdrop
By rogder dodger in Plugins
Are your players tired of waiting for Airdrops? This little plugin makes them appear almost instantly, no cargo plane, no parachutes. Airdrop will spawn wherever the supply signal lands. The delay can be modified in the config file. The default is 5 seconds to allow the supply signal to land and smoke briefly.
Config File
{ "Delay Before Spawn": 5.0, "Use Permission": false, "Prevent Deploying Inside (Players will only be able to deploy supply signals outside)": false, "Skin IDs To Ignore": [] }
if "Use Permission" is set true then permission to be set is
instantairdrop.use
If "Prevent Deploying Inside" the Airdrop will be cancelled, the supply signal will be refunded to the player and a message will inform the player that supply signals can only be deployed outside. This is to prevent instant airdrops spawning inside of bases and is optional.
Developer Integration
1. IsInstantAirdrop(SupplyDrop supplyDrop) - Takes a SupplyDrop object and returns true if it's an instant airdrop 2. IsInstantAirdropByEntity(BaseEntity entity) - Takes any BaseEntity and returns true if it's an instant airdrop Usage Examples for Other Plugins: // Check if a supply drop is an instant airdrop var instantAirdrop = plugins.Find("InstantAirdrop"); if (instantAirdrop != null) { bool isInstant = (bool)instantAirdrop.Call("IsInstantAirdrop", supplyDrop); if (isInstant) { // Handle instant airdrop differently Puts("This is an instant airdrop!"); } } // Or using BaseEntity bool isInstantByEntity = (bool)instantAirdrop.Call("IsInstantAirdropByEntity", entity); This integration allows other plugins to: - Prevent their plugin from calling in more airdrops - Apply different loot rules to instant vs regular airdrops - Show different notifications for instant airdrops - Track instant airdrop statistics separately - Apply special effects only to instant airdrops - Modify damage/protection rules for instant drops
Tested to work nicely along side other plugins such as:
Heli Signals
Bradley Drops
Fancy Drop
Loot Defender
Signal Cooldown
Helpful Supply
Supply Lock
Vehicle Airdrops (fix coming soon)
Note: The plugin is designed to operate without causing issues when used with these plugins. However, it does not integrate or alter the functionality of these plugins.
- #rust
- #supply drop
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Gathering Clothes
By imthenewguy in Plugins
Gathering clothes adds 6x default gathering sets to your server, which increase the yield/luck when harvesting resources.
The plugin also allows for you o add additional pieces to the set, or create your own sets entirely with different bonus values.
The one thing that set's this plugin apart from others is that each set can qualify for a "Set Bonus" if the target amount of items worn is met.
For example the Mining set will give you:
Hat: +10% yield Hoodie: +25% yield Pants: +15% yield Normally this would give the wearer a yield of 50% extra resources if all 3 pieces are worn, but since there is a set bonus for wearing all 3 pieces, the wearer receives an additional +50% yield on top, bringing their total yield to +100%.
Sets and set bonuses are fully customizable in the config.
Default sets:
Miner's set (3 pieces) Farmer's set (3 pieces) Angler's set (3 pieces) Hunter's set (3 pieces) Lumberjack's set (3 pieces) Scavenger's set (3 pieces)
All sets (except for the scavengers set) increase the yield received when harvesting resources. This value is rounded up where applicable.
The Scavenger's set is a luck based modifier, giving the wearer a chance to receive additional scrap when destroying barrels or looting crates.
These clothing items can be found inside of normal, military and elite crates by default (with varying chances depending on the crate), and are added as additional loot to the container, rather than replacing an existing loot item. Additional crate types can easily be added using the same formula.
The plugin is also optimized to unsubscribe from hooks when no players are wearing the clothes.
Chat Commands
Command: giveitem <skin ID> - Gives you an individual piece of gathering attire.
Command: giveset <set name> - Gives you the entire set of the desired gathering attire (you can type /giveset without parameters into chat to see the set names)
Command: bonus or bonuses - Prints out the players current gather bonus based on what they are wearing.
Click here to see an example of the config
Always looking for feedback on this so feel free to suggest away.
Showcase by SHADOWFRAX
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My Animal Farm
This plugin adds animal farms on the server.
Create a farm
A player who has the required privilege can create a farm by going into the animal feeder and clicking on the type of animal available to him. After that, you need to put a box next to it, into which all resources will come.
Animal capture
Catching animals is done with bait traps that can be crafted in the menu of the created farm or you can sell these traps in the in-game or donate store using the command.
Plugin settings
Max farms per player Attach button No rotting food Changing animal pictures in the interface Localization for RU and EN languages Detailed farm settings and the ability to create new ones
Trap Skin Change Changing the name of a trap Trap model changes Trap range Customization of which animals can be caught with a trap Changing the skin of an animal item after being caught Enable / disable crafting in the interface Changing the trap picture in the interface List of necessary items for crafting Detailed farm settings and the ability to create new ones
Farm creation privilege for each species The name of the animal that will bring the resources (should be ShortPrefabName) The interval for obtaining resources from the farm How much to take away HP from an animal Maximum number of animals Farm range The amount of food needed per 1 tick (0 - off) What food do you need for a farm (ShortName) Detailed settings for rewards that are placed in a connected box to the farm Video
Player Permissions (Standard, change in config)
myanimalfarm.bear myanimalfarm.boar myanimalfarm.stag myanimalfarm.wolf myanimalfarm.tiger myanimalfarm.polarbear myanimalfarm.panther myanimalfarm.crocodile
Administrator Permissions
myanimalfarm.give.animal - allows you to give animals by skin myanimalfarm.give.trap - allows you to give traps by skin
Commands for administrator and shops
ganimal "name|steamid" "SkinId" - gives an animal by skin gtrap "name|steamid" "SkinId" - gives a trap by skin
Note
For traps to work correctly, AI must be enabled on the server Animals GEN2 - Wolf, Tiger, Panther, Crocodile have no build zone, it is processed on the clientside, so the plugin cannot allow build, warn players to build farms of these animals a little further on their base
TEST SERVER
Join our test server to view and experience all our unique features yourself!
Copy the IP Address below to start playing!
connect 194.147.90.147:28015
Config v2.0
