corndiggitydog's Wishlist
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Raidable base pack Medium
Raidable Base Medium Pack include 40 Raidable Bases with traps
bases include all necessary items to have a Good Raid, don't wait and Boost your Raidable Base Rotation with these nice medium bases
Rb.config add "Medium Bases" M-1 M-2 M-3 M-4 M-5 M-6 M-7 M-8 M-9 M-10 M-11 M-12 M-13 M-14 M-15 M-16 M-17 M-18 M-19 M-20 M-21 M-22 M-23 M-24 M-25 M-26 M-27 M-28 M-29 M-30 M-31 M-32 M-33 M-34 M-35 M-36 M-37 M-38 M-39 M-40
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Train Build Plugin
By LeroyJenkins420 in Plugins
Description:
THIS PLUGIN DOES NOT ALLOWING BUILDING ON TRAINS, For building on trains please see the remastered version.
This plugin allows players to claim their very own train, currently any train that spawns will have these items applied to it at a chance! To upgrade doors, workbenches, or boxes all the player will have to do is
Attempt to pickup the item with the appropriate amount of materials in their inventory, if they do not have enough the plugin will prompt them with the required amount. After attempting to pick up the item if the player does have enough materials the plugin will verify if they do/do not have the required blueprint (if any) If the player does have the blueprint (if any is required) & has the appropriate amount of materials the item will be upgraded.
Features:
Throttle Syncing for Trains (syncs all throttles on the players trains upon input) Trains spawn with preset items that can be upgraded Electric items are powered by the train (if the train is on the electric entity will be too)! Economy Support Preset Customization via Data File (ONLY TOUCH THIS IS YOU KNOW WHAT YOU'RE DOING!) ALL helicopters can be landed on the train and will not fall off once unmounted! Note: anyone running version 2.1.1 or below will need to delete and update their config!
Supported Plugins:
Economics (Mr Blue): https://umod.org/plugins/economics No Fuel Requirements (K1llyOu): https://umod.org/plugins/no-fuel-requirements
Commands & Presets:
Locomotive: Admin Console Command: spawn locomotive.entity Preset 1: 2 doors (upgradeable) 1 window shutter 2 SirenLights (upgradeable into turrets)
WagonB (Green Wagon): Admin Console Command: spawn wagonb Preset 1: 4 small boxes (upgradeable) 1 public bed 5 doors (upgradeable) 2 shelves 1 T1 (upgradeable) 1 furnace (upgradeable into electric furnace) Preset 2: 2 Doors (upgradeable) 2 public beds 1 furnace (upgradeable into electric furnace) 4 small boxes (upgradeable) 1 Fridge 2 Windows
WorkCartCovered: Admin Console Command: spawn workcart_aboveground2.entity Preset 1: 3 doors (upgradeable) 1 shelve 1 small box (upgradeable)
Gambling Caboose: Admin Console Command: spawn caboose.entity Features: 2 doors (upgradeable)
WagonC (Flat Wagon): Admin Console Command: spawn wagonc Features: has 2 different presets Preset 1: 1 Magnet Crane 1 Car Lift Preset 2: 2 Car Lifts Preset 3: (Party Wagon) 1 Pool 3 Arcades 3 Fridges 2 Umbrellas 1 Poker Table 6 Dance floors 2 Speakers
Config:
{ "TrainConfig": { //DO NOT EDIT THIS VVVV "Version Number": { "Major": 2, "Minor": 1, "Patch": 2 }, //DO NOT EDIT THIS ^^^^ "Train Chance Properties": { "Upgrade Chance": 50.0 }, "Train Enabled Properties": { "Enable/Disable Specific Train Presets": { "locomotive.entity": { "1": true }, "trainwagonb.entity": { "1": true, "2": true }, "workcart_aboveground2.entity": { "1": true }, "traincaboose.entity": { "1": true }, "trainwagonc.entity": { "1": true, "2": true, "3": true } }, "Locomotive Build Enabled": true, "TrainWagonB Build Enabled": true, "WorkCart Build Enabled": true, "Gambling Caboose Build Enabled": true, "Car Wagon Build Enabled": true, "Party Wagon Build Enabled": true }, "Use Economy": false, "Currency Symbol": "$", "Train Wagon Max Health": 5000.0, "Train WagonB Start Health": 5000.0, "Remove Locomotive Collision": true, "Remove Wagon Collision": true, "Remove Work Cart Collision": true, "Remove Car Wagon Collision": true, "Remove Gaming Caboose Collision": true, "Remove Other Train Collision (lootables)": true, "Remove Train Barricade Collision (underground tunnels)": true, "Max Car Speed": 25.0, "Max Train Engine Speed": 12.0, "Train Engine Force": 250000.0, "Allow Turrets": true, "Sync Train Throttles": true, "Despawn Time": 480.0, "Max Train Pop": 24.0, "Max Train Couple Speed": 9.0 }, "ItemUpgradeCost": { "Required Item Upgrade Costs": { "door.hinged.wood": { "69511070": 150 }, "door.double.hinged.wood": { "69511070": 200 }, "door.hinged.metal": { "479143914": 5, "317398316": 25 }, "door.double.hinged.metal": { "479143914": 5, "317398316": 25 }, "workbench1.deployed": { "69511070": 500, "-932201673": 500, "317398316": 20 }, "workbench2.deployed": { "69511070": 1000, "-932201673": 1250, "317398316": 100 }, "electric.sirenlight.deployed": { "1523195708": 1, "634478325": 1, "317398316": 10 }, "furnace": { "1523195708": 1, "634478325": 1, "317398316": 10 }, "woodbox_deployed": { "-151838493": 250, "69511070": 50 } } }, "EconomyUpgradeCosts": { "ItemUpgradeCosts": { "door.hinged.wood": 10, "door.double.hinged.wood": 10, "door.hinged.metal": 10, "door.double.hinged.metal": 10, "workbench1.deployed": 10, "workbench2.deployed": 10, "electric.sirenlight.deployed": 10, "furnace": 10, "woodbox_deployed": 10 } } }
- #build on trains
- #trains
- (and 8 more)
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Rust Ship Bases
By Rust Bases in Bases
Set sail and conquer the waves with our thrilling Ship Bases package! Immerse yourself in a unique Rust experience
with our floating bases designed to challenge even the most daring players
From majestic galleons to fearsome pirate ships, each base offers a new adventure waiting to be discovered in the vast ocean of possibilities.
Our RustBase package offers you a wide range of challenges and thrills as you explore the turbulent waters and fight to establish
your dominance on the high seas. With key features like unique designs, strategic challenges, and a variety of difficulties, this package is designed to take your Rust gaming experience to the next level.
In addition to providing hours of entertainment, our floating bases are the perfect setting for exciting showdowns and clever strategies. From surprise ambushes to epic naval battles, every encounter at sea offers an opportunity to prove your worth as the ultimate leader.
Are you ready to brave the storms and claim your place as the undisputed master of the oceans in Rust? Get our RustBase package today and make your empire in Rust legendary!
3 Easy bases
3 Medium bases
5 Hard bases
5 Expert bases
2 Nightmare bases
++
all instructions for setting it up indoors
If you need to contact me send me a private message or write me on Discord. rustbases_11012 .
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The Heart Of The CIty
The Heart of the City was designed to give players the chance to build WITHIN city limits and provide a vast amount of additional features and locations to explore and call home. A massive casino houses the map vault, and is guarded by staff and a complicated puzzle. Many vacant buildings and basements can be found around the map to call home, some may even opt to use a 'keycard bunker' to store their loot. The roads are built to accomodate plugins such as Convoy or Traffic Drivers while still targetting the 'post-apocolyptic nature of the aesthetics. Take over a suburb neighborhood, industrial outskirt, or go right to the heart of downtown, there's a place for every lifestyle to call home!
Promo and test videos below:
Prefab Count: 152k
Map Size: 4500
Players can build in and around all unmarked buildings.
Supports Bank Heist, BetterNpc, Drone Event
I plan to continue adding to this map every rotation, if there are any bugs or flaws I will correct them with a report.
Custom Monuments:
West Coast Casino - A large casino built at the heart of the city. This monument includes a complicated puzzle that can be tackled with some experimentation. The puzzle includes 'red-herring' switches and fuse boxes, toggling cameras, a timed elevator, and a turret guarding the vault.
Skytrain Stations - Several Skytrain Stations around the map serve as spawn points for train wagons.
Bradley Arena - A massive arena guarded by a circling Bradley.
Abandoned Apartments - A vertical monument designed to have players search individual apartment units through the building.
Diner X4 - A small and easy monument similar to oxum's gas station, built with dining area, bathrooms, office, and kitchen.
West Coast Park - A desolate park with a dried up river and dead pine trees - Habitable.
Oil Swamps - Sunken swamp land filled with oil from a collapsed factory - Habitable.
Custom Abandoned Lighthouse - Lighthouse on a very tall cliff laid with abandoned dwellings
Art Gallery - A Safe Zone for artists to paint with security
Skatepark - A Safe Zone for players to hang out, and ride the new bikes
Mini-Mall - Consists of 1 Supermarket and 3 additional similar storefronts with loot
Roadside Fruitstand - Micro Monument outside of Junkyard with a small amount of loot
Facepunch Monuments:
Oxum's Gas Station X 4
Abandoned Supermarket X 4
Bandit Camp
Large Barn
Large Fishing Village
Outpost
Large Harbor
Small Harbor
Junkyard
Powerplant
Water Treatment
Satellite Dish
Train Station
Arctic Research Base
Large Oil Rig
Small Oil Rig
Underwater Labs
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Cornucopia
Cornucopia has been built with the intent to bring players closer to the farming aspects of Rust. The newest update has removed many standard Facepunch monuments and replaced them with custom monuments only available here.
Rob banks, steal from dealers, fend of farmers and gangsters, highjack trains and GET FARMING!
A fancy new trailer showing off the vibes in the map:
Features:
Prefabs: 50к
Size: 3000
Designed to look like a classic Cornucopia.
Several Custom Monuments
Farming and Harvest Season Themes
Supports BankHeist, BetterNpc(Drone Event and Zombie Horde support coming soon)
We plan to continue adding to this map, if there are any bugs or flaws we will correct them with haste!
Custom Monuments:
Collapsed Tunnels - A long winding tunnel system filled with abandoned cars and forgotten belongings.
A. Town - A large town divided by a coaling tower and pumpjack. On one end, the HQM quarry and slums, on the other, high living and A. Town Bank.
Mushroom Caves - Vibrant glowing green mushrooms fill this cave network, explore and loot the vast cave system.
Coca Farm - A Coca orchard and facility. Farmers and Coca Dealers protect the area from would-be theives.
Burning Monsters - A small frontier village that has captured giants and set them ablaze. Loot the area and see what they're burning.
Hay Farm - A simple Hay farm with simple farmers ready to defend their land, and loot!
Bradley Vineyards - A wide open vineyard custom designed for Bradley to drive through the weaving trails. Soldiers are stationed at each bend to add to the difficult open environment.
Mining Tunnels - A short tunnel on the railroad filled with metal and sulfur nodes. This dangerous bottleneck is designed to be a risky reward!
Abandoned Lighthouse - Same lighthouse, but on top of a huge cliff with a built in hermit settlement.
Nursery - A collection of greenhouses gaurded by farmers. Planters, light and water system are available in each greenhouse for player access.
Windfarm - Several wind turbines atop a large hill - Substations will spawn drones if using drone Event. Electrician NPCs guard the area.
Railyard - Train cars spawn here, players will need to climb the mountain and load up their cars and bring them to the coaling station in A. Town to unload.
Fish Market - A small dock market guarded by fishermen. Hidden underwater loot is available beneath the docks.
Swamp - Now deserted, remenants of cannibals remain in the area.
Facepunch Monuments:
Oxum's Gas Station
Large Oil Rig
Large Fishing Village
Outpost
Ferry Terminal
Large Harbor
HQM Quarry