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thebeaz

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Everything posted by thebeaz

  1. Thanks Steenamaroo - however I would like them to attack each other. Would be fun to stage some dynamic events. Is this possible? The config flags made it seem so but like I said it doesn't seem to do anything regardless of true/false.
  2. I want the option for Bots to fight animals and APCs and vice versa. I've made the following configurations and when I "spawn wolf" or "spawn apc" they never take action against each other. { "DataPrefix": "default", "Global": { "DayStartHour": 8, "NightStartHour": 20, "NPCs_Attack_BotSpawn": true, "HTNs_Attack_BotSpawn": false, "BotSpawn_Attacks_NPCs": true, "APC_Safe": false, "Turret_Safe": true, "Animal_Safe": false, "Supply_Enabled": false, "Remove_BackPacks_Percent": 100, "Remove_KeyCard": true, "Ignore_HumanNPC": true, "Ignore_HTN": true, "Ignore_Sleepers": true, "Pve_Safe": true, "Max_Chute_Wind_Speed": 100, "Max_Chute_Fall_Speed": 100 } } { "DataProfiles": { "adminguard": { "AutoSpawn": true, "Murderer": false, "Day_Time_Spawn_Amount": 10, "BotHealth": 100, "Corpse_Duration": 60, "Kit": [ "Soldier3" ], "BotNamePrefix": "Administrative Guard", "BotNames": [ "" ], "Bot_Accuracy_Percent": 40, "Bot_Damage_Percent": 40, "Disable_Radio": true, "Roam_Range": 40, "Peace_Keeper": true, "Attacks_Other_Profiles": true, "Peace_Keeper_Cool_Down": 5, "Weapon_Drop_Percent": 0, "Min_Weapon_Drop_Condition_Percent": 50, "Max_Weapon_Drop_Condition_Percent": 100, "Keep_Default_Loadout": false, "Wipe_Belt_Percent": 100, "Wipe_Clothing_Percent": 100, "Allow_Rust_Loot_Percent": 100, "Suicide_Timer": 300, "Chute": false, "Aggro_Range": 30, "DeAggro_Range": 40, "Announce_Spawn": false, "Announcement_Text": "", "Running_Speed_Boost": 0.0, "Spawn_Hackable_Death_Crate_Percent": 0, "Death_Crate_CustomLoot_Profile": "", "Death_Crate_LockDuration": 600, "AlwaysUseLights": false, "Die_Instantly_From_Headshot": false, "Instant_Death_From_Headshot_Allowed_Weapons": [], "Stationary": false, "Radius": 100, "Night_Time_Spawn_Amount": 10, "UseCustomSpawns": false, "ChangeCustomSpawnOnDeath": false, "Respawn_Timer": 60, "Location": { "x": -376.782135, "y": 126.734375, "z": -998.925232 }, "Parent_Monument": "" }, I've also tried toggling the Peace_Keeper option and that doesn't do anything either. What am I doing wrong?

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