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MuchRage

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  1. Seems working fine for now. Will monitor it
  2. { "Bradley Settings": { "Change Values": true, "Bradley Health": 1000, "Bradley Max Fire Range": 100, "Bradley Throttle Responce": 1.0 }, "Bradley Loot": { "Change Values": true, "Bradley Max crates after kill": 5 }, "Bradley Canon": { "Change Values": true, "Bradley Canon Fire delay": 0.3, "Bradley Canon Firerate": 0.25 }, "Bradley Machinegun": { "Change Values": true, "Bradley Machinegun Bullet Damage": 15, "Bradley Machinegun Firerate": 0.06667 }, "Event Settings": { "Bradley Cr
  3. Failed to call hook 'OnEntityTakeDamage' on plugin 'BradleyGuards v1.0.9' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.BradleyGuards.OnEntityTakeDamage (BradleyAPC entity, HitInfo info) [0x0010c] in <9eebf57351ea46b98db78d045300a5bc>:0 at Oxide.Plugins.BradleyGuards.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0047a] in <9eebf57351ea46b98db78d045300a5bc>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plug
  4. Using this plugin from day 1 anyway that sucks how he copied this name, the uMod shouldn't allowed it. He could call it Bradley Protectors or something.
  5. MuchRage

    Bradley spawns 20 incendiary

    How do I disable bradley from spawning in like 20 incendiary rockets?
  6. MuchRage

    Is it bug

    Updated and tested seems problem solved. Thanks you for support and nice plugin.
  7. MuchRage

    Is it bug

    ok will do now
  8. MuchRage

    Is it bug

    Failed to call hook 'OnPlayerSleepEnded' on plugin 'TheButton v1.0.1' (KeyNotFoundException: The given key was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <437ba245d8404784b9fbab9b439ac908>:0 at Oxide.Plugins.TheButton.OnPlayerSleepEnded (BasePlayer player) [0x00000] in :0 at Oxide.Plugins.TheButton.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x001b7] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :
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