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zeka

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Everything posted by zeka

  1. zeka

    Flooding server with exceptions

    Hi Mr01sam, Unfortunately, I don’t have an exact timestamp for when this began. We installed the Basement plugin around December 18, 2025, and it was approximately a week later when we began noticing these issues. It appears that basements are being left behind after bases decay. We found that using C4 to blow up the basement entrance removes the structure successfully, so it seems these are "leftovers" from the decay process. I have attached a photo below showing one of the large basements left behind. In this instance, there was a hole in the wall that allowed players to see outside the map. I have also attached a screenshot of the debug data, which I hope is helpful. Due to this issue, we have unfortunately been forced to disable basements for this wipe. We would love to use them again and hope you can find a fix soon! Best regards, Zeka
  2. zeka

    A few issues

    Greetings! We absolutely love this plugin. It’s a fantastic addition to our casual PvP server, where building is a major focus for our community. However, we’ve encountered quite a few issues—largely(I assume) because our server setup differs from the creative environments the plugin seems primarily designed for. 1. Entity "Ghosting" on Deletion: When removing a foundation with an object on it (e.g., a small furnace), the object is visually destroyed but leaves behind a "ghost" collision box. Players get stuck in these invisible boxes and, in some cases, take damage and die. 2. Symmetry Toggle Issue: The "toggle remove" feature does not appear to be working as intended. For example, if I place walls in a hexagon and then toggle symmetry off to remove a single wall, the plugin still removes all six walls instead of just one. 3. UI Persistence & Scaling: Changes made using sym_ui_pos do not persist after a plugin or server reload. I had to manually edit the JSON file to make the UI location permanent. Resolution Dependency: It appears sym_ui_pos uses fixed screen coordinates. This makes the UI resolution-dependent, which causes layout issues for players on different monitors. 4. Unsupported Objects: Not all objects are currently mirrored correctly; for instance, water collectors do not seem to be included in the symmetry logic. For now, setting Allow only BuildingBlocks for symmetry to true seems to resolve most of our issues, but it would be nice to be able to mirror these to in the future.
  3. zeka

    Flooding server with exceptions

    Greetings! We have really enjoyed adding this plugin to our server; however, we’ve recently encountered an issue with escalating console exceptions. While everything worked perfectly at first, these errors began appearing after a few days and have since intensified, eventually flooding our logs. We also noticed some strange remnants of old basements left behind in the world (see attached photos). We aren’t certain if these 'ghost' structures are related to the errors, but the timing suggests they might be. We are currently seeing thousands of these error lines daily. Our community loves this feature, so we would hate to remove it, but we may be forced to do so if we can't find a resolution for the sake of server stability. thanks in advance
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