Greetings!
We absolutely love this plugin. It’s a fantastic addition to our casual PvP server, where building is a major focus for our community. However, we’ve encountered quite a few issues—largely(I assume) because our server setup differs from the creative environments the plugin seems primarily designed for.
1. Entity "Ghosting" on Deletion:
When removing a foundation with an object on it (e.g., a small furnace), the object is visually destroyed but leaves behind a "ghost" collision box. Players get stuck in these invisible boxes and, in some cases, take damage and die.
2. Symmetry Toggle Issue:
The "toggle remove" feature does not appear to be working as intended. For example, if I place walls in a hexagon and then toggle symmetry off to remove a single wall, the plugin still removes all six walls instead of just one.
3. UI Persistence & Scaling:
Changes made using sym_ui_pos do not persist after a plugin or server reload. I had to manually edit the JSON file to make the UI location permanent.
Resolution Dependency: It appears sym_ui_pos uses fixed screen coordinates. This makes the UI resolution-dependent, which causes layout issues for players on different monitors.
4. Unsupported Objects:
Not all objects are currently mirrored correctly; for instance, water collectors do not seem to be included in the symmetry logic.
For now, setting Allow only BuildingBlocks for symmetry to true seems to resolve most of our issues, but it would be nice to be able to mirror these to in the future.