Jump to content

Lebowski93

Member
  • Posts

    4
  • Joined

  • Last visited

Everything posted by Lebowski93

  1. Lebowski93

    Minor map bugs found

    Hello, glad you like the map. Thanks for reporting the issues you found, the floating NPCs are new this hasn't happened before. I have added a water culling volume over the monument so hopefully this should prevent the dead bodies from thinking they are in water. The invisible door blockages have been a known problem for a while with custom maps as far a I can see, I don't know if there is a plug-in that fixes this, the only "fix" I see is deleting your .sav file and restarting your server. I am aware of the NPCs shooting you through the tents at Radiation Research Camp, it's silly that they can see you through the tents this is why they are all outside, maybe I could reduce the NPCs to 3 if its too much for people. As for the ecav problem, when making the map I was not aware rotating the excavator would be a problem until after underground tunnels were put in so I've been hesitant to fix it all since a plug-in fixing it already existed, but you will be happy to hear I have fixed the orientation of the monument so a plug-in is no longer necessary. The blueprints how every I don't know if there is a plug-in to fix this issue, it greatly annoys me that they are like this hopefully this gets fixed at some point, until then they are first come first serve at the start of wipe I'm afraid.
  2. Version 1.0.6

    79 downloads

    I have used the footprint of the Philippines and the made it RUST not a 1:1 remake of the country, but I have made this map with the naval update in mind, this means less land and more water for shipping on, though there is still land on which to build on, all little island have been flattened and are primed for building on as well as unique build spot in the middle of the map. A glitch in the R.U.S.T system has occurred and a volcano has formed on the map, it may be a little hot but you can build there in multiple places. It has all default monuments plus two of my own custom monuments (Cobalt Bunker & Radiation Research Camp), the ring road and train tracks have been placed in such a way they are accessible for boats (this is for the servers that use road and/or train convoy event mods) meaning you can build bases on land next to them or sail close in your ships. **This map may have errors and things out of place when it loaded on a server, please do report any issues and I will fix them. This map contains a rotated giant excavator that may glitch into itself, as far as I know it still works fine but you may need a plugin to fix its position. It also contains custom placed blueprint fragments that don't respawn after being picked up the first time until a server restart, you may want to get a plugin that respawns them.**
    Free
  3. Version 1.3.7

    692 downloads

    This is a map of the Netherlands I was working on while learning how to use rustedit, it is 4500 in size and has all default monuments including two custom monuments that I have made so far (Cobalt Bunker & Radiation Research Camp), plus one small custom monument made exclusively for this map (Klompenmakerij). **This map contains a rotated giant excavator that may glitch into itself, as far as I know it still works fine but you may need a plugin to fix its position. It also contains custom placed blueprint fragments that don't respawn after being picked up the first time until a server restart, you may want to get a plugin that respawns them.**
    Free

About Us

Codefling is the largest marketplace for plugins, maps, tools, and more, making it easy for customers to discover new content and for creators to monetize their work.

Downloads
2.4m
Total downloads
Customers
10.8k
Customers served
Files Sold
155.3k
Marketplace sales
Payments
3.3m
Processed total
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.