Hello,
Thanks for your great program. After the latest update to the Rust game, it takes a really long time for the local server to boot up—about twice as long as before. Previously, it would start in 10-15 minutes, but now it takes nearly half an hour. It also keeps showing warnings that it can't upload the map. Is there a way to skip this map upload step?
Additionally, when the server finally starts, Oxide and the Oxide plugins don't run. I've redownloaded the server from scratch and installed it cleanly, but it hasn't made any difference.
thanks.
HDR Render Texture not supported, disabling HDR on reflection probe.
Missing shader in Main Camera (TOD_Scattering)
Missing shader in Main Camera (TOD_Scattering)
Missing shader in Main Camera (TOD_Scattering)
Asset Warmup (1/7601)
Asset Warmup (7601/7601)
[0.3s] asset_warmup
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** **
** RCON password length is very insecure. **
** Support for passwords less than 8 characters may **
** be removed in the future. **
** **
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** **
** RCON password is very insecure, RCON is disabled. **
** **
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Generating procedural map of size 4250 with seed 1289664101
[5.0s] Spawning World
[0.8s] Terrain Mesh
[3.2s] Rail Meshes
[4.1s] Train Track Collation
[8.3s] Processing World
Generated ocean patrol path with node count: 397
[9.7s] Ocean Patrol Paths
[9.9s] Finalizing World
Starting Navmesh Source Collecting
Navmesh Source Collecting took 0.11 seconds
Starting Navmesh Build with 116600 sources
99%
Navmesh Build took 20.39 seconds
Starting Navmesh Source Collecting
Navmesh Source Collecting took 0.00 seconds
Starting Monument Navmesh Build with 335 sources
10%
82%
Monument Navmesh Build took 0.54 seconds
Starting Navmesh Source Collecting
Navmesh Source Collecting took 0.00 seconds
Starting Monument Navmesh Build with 1774 sources
10%
94%
Monument Navmesh Build took 0.52 seconds
Starting Navmesh Source Collecting
Navmesh Source Collecting took 0.21 seconds
Starting Monument Navmesh Build with 6808 sources
90%
Monument Navmesh Build took 12.65 seconds
Starting Navmesh Source Collecting
Navmesh Source Collecting took 0.00 seconds
Starting Monument Navmesh Build with 2272 sources
2%
90%
Monument Navmesh Build took 0.91 seconds
Starting Navmesh Source Collecting
Navmesh Source Collecting took 0.07 seconds
Starting Monument Navmesh Build with 1982 sources
91%
Monument Navmesh Build took 0.70 seconds
Starting Navmesh Source Collecting
Navmesh Source Collecting took 0.07 seconds
Starting Monument Navmesh Build with 1413 sources
73%
Monument Navmesh Build took 0.84 seconds
Starting Navmesh Source Collecting
Navmesh Source Collecting took 0.08 seconds
Starting Monument Navmesh Build with 2740 sources
92%
Monument Navmesh Build took 0.70 seconds
Starting Navmesh Source Collecting
Navmesh Source Collecting took 0.04 seconds
Starting Monument Navmesh Build with 1948 sources
91%
Monument Navmesh Build took 0.52 seconds
Starting Navmesh Source Collecting
Navmesh Source Collecting took 0.06 seconds
Starting Monument Navmesh Build with 2397 sources
93%
Monument Navmesh Build took 0.52 seconds
Starting Navmesh Source Collecting
Navmesh Source Collecting took 0.02 seconds
Starting Monument Navmesh Build with 884 sources
Monument Navmesh Build took 0.26 seconds
Starting Navmesh Source Collecting
Navmesh Source Collecting took 0.02 seconds
Starting Monument Navmesh Build with 1849 sources
Monument Navmesh Build took 0.26 seconds
Starting Navmesh Source Collecting
Navmesh Source Collecting took 0.02 seconds
Starting Dungeon Navmesh Build with 24109 sources
19%
Monument Navmesh Build took 1.25 seconds
Starting Navmesh Source Collecting
Navmesh Source Collecting took 0.00 seconds
Starting Dungeon Navmesh Build with 828 sources
30%
Monument Navmesh Build took 0.26 seconds
Destroying 3910 old entities
done.
Spawning 32 entities from map
done.
Spawning 76789 entities from save
3316 / 76789
done.
Postprocessing 32 entities from map
done.
Postprocessing 32 entities from save
Starting to load entities into GlobalNetworkHandler...
Took 8ms to load entities into GlobalNetworkHandler
done.
Enforcing SpawnPopulation Limits
traincars.population (ConvarControlledSpawnPopulationRail) has 51 objects, but max allowed is 42
- deleting 9 objects
done.
Initializing 76982 entity links
done.
Initializing 1026 stability supports
done.
Initializing 221 conditional models
done.
Initializing 76757 entity save caches
done.
Gamemode Convar :Vanilla
Converting prefab name to lowercase: assets/prefabs/gamemodes/Vanilla.prefab
Installed : 0spawn points.
Game created! type was : assets/prefabs/gamemodes/vanilla.prefab
Loaded 451562500 occlusion sub-chunks from file - took 0.0531484 seconds
[Rust.MapCache] Failed to upload map file: System.Threading.Tasks.TaskCanceledException: A task was canceled.
at System.Net.Http.MonoWebRequestHandler.SendAsync (System.Net.Http.HttpRequestMessage request, System.Threading.CancellationToken cancellationToken) [0x00589] in <47ef39777a954e11aa742f58c0c8c611>:0
at System.Net.Http.HttpClient.SendAsyncWorker (System.Net.Http.HttpRequestMessage request, System.Net.Http.HttpCompletionOption completionOption, System.Threading.CancellationToken cancellationToken) [0x000e8] in <47ef39777a954e11aa742f58c0c8c611>:0
at MapUploader.UploadMapImpl (System.IO.Stream stream, System.String mapFileName) [0x001cd] in <16b22026bb2f4701ba919c1fd28c12b8>:0
[Rust.MapCache] Failed to upload map file: System.Threading.Tasks.TaskCanceledException: A task was canceled.
at System.Net.Http.MonoWebRequestHandler.SendAsync (System.Net.Http.HttpRequestMessage request, System.Threading.CancellationToken cancellationToken) [0x00589] in <47ef39777a954e11aa742f58c0c8c611>:0
at System.Net.Http.HttpClient.SendAsyncWorker (System.Net.Http.HttpRequestMessage request, System.Net.Http.HttpCompletionOption completionOption, System.Threading.CancellationToken cancellationToken) [0x000e8] in <47ef39777a954e11aa742f58c0c8c611>:0
at MapUploader.UploadMapImpl (System.IO.Stream stream, System.String mapFileName) [0x001cd] in <16b22026bb2f4701ba919c1fd28c12b8>:0
[Rust.MapCache] Failed to upload map file: System.Threading.Tasks.TaskCanceledException: A task was canceled.
at System.Net.Http.MonoWebRequestHandler.SendAsync (System.Net.Http.HttpRequestMessage request, System.Threading.CancellationToken cancellationToken) [0x00589] in <47ef39777a954e11aa742f58c0c8c611>:0
at System.Net.Http.HttpClient.SendAsyncWorker (System.Net.Http.HttpRequestMessage request, System.Net.Http.HttpCompletionOption completionOption, System.Threading.CancellationToken cancellationToken) [0x000e8] in <47ef39777a954e11aa742f58c0c8c611>:0
at MapUploader.UploadMapImpl (System.IO.Stream stream, System.String mapFileName) [0x001cd] in <16b22026bb2f4701ba919c1fd28c12b8>:0
[Rust.MapCache] Failed to upload map file: System.Net.Http.HttpRequestException: An error occurred while sending the request ---> System.IO.IOException: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host.
[Rust.MapCache] Failed to upload map file: System.Threading.Tasks.TaskCanceledException: A task was canceled.
at System.Net.Http.MonoWebRequestHandler.SendAsync (System.Net.Http.HttpRequestMessage request, System.Threading.CancellationToken cancellationToken) [0x00589] in <47ef39777a954e11aa742f58c0c8c611>:0
at System.Net.Http.HttpClient.SendAsyncWorker (System.Net.Http.HttpRequestMessage request, System.Net.Http.HttpCompletionOption completionOption, System.Threading.CancellationToken cancellationToken) [0x000e8] in <47ef39777a954e11aa742f58c0c8c611>:0
at MapUploader.UploadMapImpl (System.IO.Stream stream, System.String mapFileName) [0x001cd] in <16b22026bb2f4701ba919c1fd28c12b8>:0
[Rust.MapCache] Failed to upload map file: System.Threading.Tasks.TaskCanceledException: A task was canceled.
at System.Net.Http.MonoWebRequestHandler.SendAsync (System.Net.Http.HttpRequestMessage request, System.Threading.CancellationToken cancellationToken) [0x00589] in <47ef39777a954e11aa742f58c0c8c611>:0
at System.Net.Http.HttpClient.SendAsyncWorker (System.Net.Http.HttpRequestMessage request, System.Net.Http.HttpCompletionOption completionOption, System.Threading.CancellationToken cancellationToken) [0x000e8] in <47ef39777a954e11aa742f58c0c8c611>:0
at MapUploader.UploadMapImpl (System.IO.Stream stream, System.String mapFileName) [0x001cd] in <16b22026bb2f4701ba919c1fd28c12b8>:0
[Rust.MapCache] Failed to upload map file: System.Threading.Tasks.TaskCanceledException: A task was canceled.
at System.Net.Http.MonoWebRequestHandler.SendAsync (System.Net.Http.HttpRequestMessage request, System.Threading.CancellationToken cancellationToken) [0x00589] in <47ef39777a954e11aa742f58c0c8c611>:0
at System.Net.Http.HttpClient.SendAsyncWorker (System.Net.Http.HttpRequestMessage request, System.Net.Http.HttpCompletionOption completionOption, System.Threading.CancellationToken cancellationToken) [0x000e8] in <47ef39777a954e11aa742f58c0c8c611>:0
at MapUploader.UploadMapImpl (System.IO.Stream stream, System.String mapFileName) [0x001cd] in <16b22026bb2f4701ba919c1fd28c12b8>:0