Yeah for sure. By that I mean when a specific command is entered by the admin (or some specific oxide usergroup) ==> all players inventory are then scanned and the scrap amount is displayed somewhere, ideally in the already existing playerranks GUI, like any public score.
For example : after a 3h run, the admin freeze everyone and send the command to check ppl scrap in their inventory. The winner is the one with the best amount, simple as that.
I don't need a continuously check on ppl scrap in their inventory. It's only relevant at the end of the run. They know the rules, they need to take everything on them just before it's over.