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geogak

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Everything posted by geogak

  1. geogak

    BGrade Does not work (Oxide)

    B Grade doesn't seem to work. I just noticed this as i haven't been playing a lot lately. Just installed the latest version called in the oxide fix zip.
  2. geogak

    Performance Checks too strict

    performance checks are interfering with the ability to clear a plot. After attempting to clear a plot you are unable to unlcaim with the message "you can't unclaim this plot while loading a base!" The Parameters for the Performance checks should be broken out to the json.
  3. geogak

    Feature Request

    Also if you could add a little warning letting players know that unclaiming will destroy their build.
  4. geogak

    Feature Request

    Add the ability for admins to configure the default menu settings via config json. Example: "Auto Doors" : True/False, "single auto door" : sheet/armor/wood, "Auto Windows" : True/False, etc. There seems to be a popular preferred configuration for players, and unfortunately reading isn't common among rust players. Most players prefer to have Auto Doors off, Auto Code lock on, Auto windows off. They also seem to struggle with the Claim mechanic. So maybe in the future make an auto claim when they go to place a foundy when they have no claim. So like OnEntityBuilt if ent is a foundy & player has no zone Auto Claim a zone for the player
  5. geogak

    Attack helicopter

    Do you need a server to play test?
  6. sorry for spamming you on this, do you have a discord?
  7. geogak

    Attack helicopter

    interesting let me see if i can think of a workable solution, Why no allow the server admin to change the list of spwanable vehicles from the config json?
  8. Maybe instead of coding into the main C# file the list of banned items, you break out a json object that can contain all the banned items so the server admin can just configure the list from there? Fire works still work even though you tried to ban them in 2.0.3 Sorry for looking at your code, but I didn't see a change log so I compared the two versions. (I'm willing to help with dev and don't want any compensation)
  9. geogak

    Menu Claim Button

    Menu Claim button Doesn't Function after update. Displays the wrong Text
  10. geogak

    Attack helicopter

    It seems the Attack helicopter itself was removed. I was referring destroying the attack helicopter rockets when outside the players building area, just like the behavior from rocket launchers and other throwables. When I attempt to spawn an Attack Helicopter it is instantly removed.
  11. geogak

    Attack Helicopter Rockets

    Players can launch attack helicopter rockets into other players building areas. It doesn't damage the builds but it is annoying. Rust players tend to find any way to be a nuisance to each other. The HV Rocket ent should be killed when its not in the players own build area. Attack heli can also launch incen Rocket
  12. Can a feature be added to disable the Fireworks. Fireworks cause a substantial amount of lag globally across the server and can easily be used to crash the server when they are spawned in big quanities.
  13. geogak

    Plot Claim Desync

    Joining/leaving a team will desync the indicators for plot claim/unclaim. Workaround is to use the chat command to /unclaim and the /claim this usually syncs it back up.
  14. geogak

    GTFO Mode Cannot be Disabled

    GTFO Mode Cannot be Disabled Even when the switch is flipped in the GUI the other players still cannot enter my plot.
  15. geogak

    Bgrade not Working

    With the installation of Patch 2.0.20 , the same issue seems to be back. Bgrade not working.
  16. As stated in the title the symmetry ui blocks the team controls. See screenshot.
  17. geogak

    Upgrade/Downgrade

    Able to upgrade and downgrade building by sprint and using click or right click even without a hammer. Not sure if this is intentional, but players seem to prefer it not to work like this. The most request way for it to work is by only upgrading/downgrading when using the hammer and shift+click. When players are applying wallpaper they sometimes hold shift while sprinting between tiles, which cause inadvertent change of building grade. Also if this can be changed, we should get a distance var broken out to the config json so we can change the distance at which a building block can be upgraded from.
  18. geogak

    Bgrade not Working

    Thank you. Bug is resolved.
  19. geogak

    Bgrade not Working

    to clarify i removed both the config and the cs I then uploaded and installed the new .cs file and reconfigured the new generated json.
  20. geogak

    Bgrade not Working

    I installed the plugin with the update and still the Bgrade does not function for me. I'll Record a video. I did observer the Grade Selector via [shift+use] is functional now. The buildingblocks still place and remain twig.
  21. geogak

    Bgrade not Working

    Seems like Bgrade isn't working, the ui is there but it does not upgrade the building piece when placed. Actually if you're super keen you can see that it places as the target grade, but then quickly reverts to twig.
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