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SeleCod Mafia

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  1. SeleCod Mafia

    loot config issue

    Good Morning, i have been trying to configure the loot tables for road Bradley for days now and cant seem to figure out what the issue is. below is one of the loot tables in it there is explosive.timed i have base amount of 3 and Amount Randomizer of 5 totaling 8 c4. i have been trying to set up so that gives at least 3 c4 and a max of 8 as it takes about 3 c4 to kill the bradley so the additional 5 is profit how ever i have issues that it can give me over more then the max of 8 at times i get 10/13 c4 could i get some info on how all the config loot options work or some advice on how to set this up. kind regards "Loot - Loot Table": [ "Loot - Min. Crates": 3, "Loot - Max. Crates": 3, "Loot - Min. Items Per Crate": 6, "Loot - Max. Items Per Crate": 8, "Loot - Loot Table": [ { "Shortname": "scrap", "Amount": 320, "Amount Randomizer Amount (+ and -)": 50, "Always Include Chance (0-100)": 100.0, "Max Always Includes Per Loot (0 to disable)": 1, "Skin": 0, "Display Name": "Scrap", "Chance": 1, "Additional Items": [] }, { "Shortname": "explosive.timed", "Amount": 3, "Amount Randomizer Amount (+ and -)": 5, "Always Include Chance (0-100)": 100.0, "Max Always Includes Per Loot (0 to disable)": 1, "Skin": 0, "Display Name": "Timed Explosive Charge", "Chance": 0, "Additional Items": [] }, { "Shortname": "ammo.rocket.hv", "Amount": 2, "Amount Randomizer Amount (+ and -)": 10, "Always Include Chance (0-100)": 0.0, "Max Always Includes Per Loot (0 to disable)": 1, "Skin": 0, "Display Name": "High Velocity Rocket", "Chance": 1, "Additional Items": [] }, { "Shortname": "ammo.rocket.fire", "Amount": 4, "Amount Randomizer Amount (+ and -)": 6, "Always Include Chance (0-100)": 0.0, "Max Always Includes Per Loot (0 to disable)": 1, "Skin": 0, "Display Name": "Incendiary Rocket", "Chance": 1, "Additional Items": [] }, { "Shortname": "rocket.launcher", "Amount": 1, "Amount Randomizer Amount (+ and -)": 0, "Always Include Chance (0-100)": 50.0, "Max Always Includes Per Loot (0 to disable)": 1, "Skin": 0, "Display Name": "Rocket Launcher", "Chance": 1, "Additional Items": [] }, { "Shortname": "ammo.rifle.hv", "Amount": 128, "Amount Randomizer Amount (+ and -)": 128, "Always Include Chance (0-100)": 0.0, "Max Always Includes Per Loot (0 to disable)": 1, "Skin": 0, "Display Name": "HV 5.56 Rifle Ammo", "Chance": 2, "Additional Items": [] }, { "Shortname": "ammo.rifle.hv", "Amount": 128, "Amount Randomizer Amount (+ and -)": 128, "Always Include Chance (0-100)": 0.0, "Max Always Includes Per Loot (0 to disable)": 1, "Skin": 0, "Display Name": "Incendiary 5.56 Rifle Ammo", "Chance": 1, "Additional Items": [] }, { "Shortname": "ammo.rifle", "Amount": 128, "Amount Randomizer Amount (+ and -)": 128, "Always Include Chance (0-100)": 0.0, "Max Always Includes Per Loot (0 to disable)": 1, "Skin": 0, "Display Name": "5.56 Rifle Ammo", "Chance": 1, "Additional Items": [] }, { "Shortname": "ammo.rocket.mlrs", "Amount": 3, "Amount Randomizer Amount (+ and -)": 2, "Always Include Chance (0-100)": 45.0, "Max Always Includes Per Loot (0 to disable)": 1, "Skin": 0, "Display Name": "MLRS Rocket", "Chance": 1, "Additional Items": [] }, { "Shortname": "smg.thompson", "Amount": 1, "Amount Randomizer Amount (+ and -)": 0, "Always Include Chance (0-100)": 0.0, "Max Always Includes Per Loot (0 to disable)": 1, "Skin": 0, "Display Name": "Thompson", "Chance": 1, "Additional Items": [] }, { "Shortname": "scrap", "Amount": 320, "Amount Randomizer Amount (+ and -)": 300, "Always Include Chance (0-100)": 0.0, "Max Always Includes Per Loot (0 to disable)": 1, "Skin": 0, "Display Name": "Scrap", "Chance": 1, "Additional Items": [] }, { "Shortname": "weapon.mod.small.scope", "Amount": 2, "Amount Randomizer Amount (+ and -)": 6, "Always Include Chance (0-100)": 0.0, "Max Always Includes Per Loot (0 to disable)": 1, "Skin": 0, "Display Name": "8x Zoom Scope", "Chance": 1, "Additional Items": [] }, { "Shortname": "grenade.beancan", "Amount": 2, "Amount Randomizer Amount (+ and -)": 6, "Always Include Chance (0-100)": 0.0, "Max Always Includes Per Loot (0 to disable)": 1, "Skin": 0, "Display Name": "Beancan Grenade", "Chance": 1, "Additional Items": [] }, { "Shortname": "knife.combat", "Amount": 2, "Amount Randomizer Amount (+ and -)": 6, "Always Include Chance (0-100)": 0.0, "Max Always Includes Per Loot (0 to disable)": 1, "Skin": 0, "Display Name": "Combat Knife", "Chance": 1, "Additional Items": [] }, { "Shortname": "weapon.mod.holosight", "Amount": 2, "Amount Randomizer Amount (+ and -)": 6, "Always Include Chance (0-100)": 0.0, "Max Always Includes Per Loot (0 to disable)": 1, "Skin": 0, "Display Name": "Holosight", "Chance": 1, "Additional Items": [] }, { "Shortname": "flamethrower", "Amount": 2, "Amount Randomizer Amount (+ and -)": 0, "Always Include Chance (0-100)": 0.0, "Max Always Includes Per Loot (0 to disable)": 1, "Skin": 0, "Display Name": "Flame Thrower", "Chance": 1, "Additional Items": [] }, { "Shortname": "weapon.mod.extendedmags", "Amount": 2, "Amount Randomizer Amount (+ and -)": 2, "Always Include Chance (0-100)": 0.0, "Max Always Includes Per Loot (0 to disable)": 1, "Skin": 0, "Display Name": "Extended Magazine", "Chance": 1, "Additional Items": [] }, { "Shortname": "weapon.mod.muzzleboost", "Amount": 2, "Amount Randomizer Amount (+ and -)": 2, "Always Include Chance (0-100)": 0.0, "Max Always Includes Per Loot (0 to disable)": 1, "Skin": 0, "Display Name": "Muzzle Boost", "Chance": 1, "Additional Items": [] }, { "Shortname": "weapon.mod.muzzlebrake", "Amount": 2, "Amount Randomizer Amount (+ and -)": 2, "Always Include Chance (0-100)": 0.0, "Max Always Includes Per Loot (0 to disable)": 1, "Skin": 0, "Display Name": "Muzzle Brake", "Chance": 1, "Additional Items": [] }, { "Shortname": "pistol.nailgun", "Amount": 2, "Amount Randomizer Amount (+ and -)": 1, "Always Include Chance (0-100)": 0.0, "Max Always Includes Per Loot (0 to disable)": 1, "Skin": 0, "Display Name": "Nailgun", "Chance": 1, "Additional Items": [] }, { "Shortname": "weapon.mod.8x.scope", "Amount": 2, "Amount Randomizer Amount (+ and -)": 0, "Always Include Chance (0-100)": 0.0, "Max Always Includes Per Loot (0 to disable)": 1, "Skin": 0, "Display Name": "Variable Zoom Scope", "Chance": 1, "Additional Items": [] }, { "Shortname": "gun.water", "Amount": 1, "Amount Randomizer Amount (+ and -)": 0, "Always Include Chance (0-100)": 0.0, "Max Always Includes Per Loot (0 to disable)": 1, "Skin": 0, "Display Name": "Water Gun", "Chance": 1, "Additional Items": [] }, { "Shortname": "weapon.mod.flashlight", "Amount": 2, "Amount Randomizer Amount (+ and -)": 2, "Always Include Chance (0-100)": 0.0, "Max Always Includes Per Loot (0 to disable)": 1, "Skin": 0, "Display Name": "Weapon flashlight", "Chance": 1, "Additional Items": [] }, { "Shortname": "weapon.mod.lasersight", "Amount": 2, "Amount Randomizer Amount (+ and -)": 2, "Always Include Chance (0-100)": 0.0, "Max Always Includes Per Loot (0 to disable)": 1, "Skin": 0, "Display Name": "Weapon Lasersight", "Chance": 1, "Additional Items": [] }, { "Shortname": "weapon.mod.silencer", "Amount": 2, "Amount Randomizer Amount (+ and -)": 2, "Always Include Chance (0-100)": 0.0, "Max Always Includes Per Loot (0 to disable)": 1, "Skin": 0, "Display Name": "Silencer", "Chance": 1, "Additional Items": [] }, { "Shortname": "weapon.mod.simplesight", "Amount": 2, "Amount Randomizer Amount (+ and -)": 4, "Always Include Chance (0-100)": 0.0, "Max Always Includes Per Loot (0 to disable)": 1, "Skin": 0, "Display Name": "Simple Handmade Sight", "Chance": 1, "Additional Items": [] }, { "Shortname": "weapon.mod.simplesight", "Amount": 2, "Amount Randomizer Amount (+ and -)": 4, "Always Include Chance (0-100)": 0.0, "Max Always Includes Per Loot (0 to disable)": 1, "Skin": 0, "Display Name": "Simple Handmade Sight", "Chance": 1, "Additional Items": [] }, { "Shortname": "ammo.snowballgun", "Amount": 50, "Amount Randomizer Amount (+ and -)": 50, "Always Include Chance (0-100)": 0.0, "Max Always Includes Per Loot (0 to disable)": 1, "Skin": 0, "Display Name": "Snowball", "Chance": 1, "Additional Items": [] }, { "Shortname": "snowballgun", "Amount": 2, "Amount Randomizer Amount (+ and -)": 0, "Always Include Chance (0-100)": 0.0, "Max Always Includes Per Loot (0 to disable)": 1, "Skin": 0, "Display Name": "Snowball Gun", "Chance": 1, "Additional Items": [] }
  2. i have been trying to set up that if the player leaves the monument or move a certain distance form the monument the bots will stop going after the player i dont want the bots going to far away from the monument they are to stay close to it currently the bots will chases player a cross the whole map i have tired different options for the last 3 and half hours and got no success i tired change roam range aggro range deaggro memory duration and others can i get a bit of help on how to set that up. kind regards
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