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YaMang -w-

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Posts posted by YaMang -w-

  1. On 10/7/2024 at 6:09 AM, CAOCAO said:

    Thank you very much for your reply!

    As you mentioned, the functionality described on the server was indeed achieved using a combination of Command Items, Custom Icon Creator, and Extra Loot plugins to run it.

    However, I may not have clearly expressed the specific "HP Dynamic Growth" functionality.

    The detailed feature is:
    For example, users normally have a maximum health (Max HP) of 100 by default.  
    But the server initially sets all PVP players to 200 HP and PVE players to 100 HP.

    By using a custom "+1HP" item, the user's Max HP increases to 201.  
    Using another "+1HP" increases it to 202, and so on.  
    Using a "+5HP" custom item would raise the Max HP to 207.

    Additionally, some special custom items **decrease** Max HP — dropping a player’s limit down to 40, 20, or even as low as 5 (where the default is 100).  
    Even if the player uses healing items afterward, they can only heal back up to their new maximum (e.g., 40 or 20), not higher.

    Meanwhile, the server caps the absolute Max HP at 400.  
    Players can only accumulate HP by continuously collecting and using these custom items. Even after reaching 400, using more items has no effect.

    Currently, most plugins only allow setting a player’s Max HP statically when using certain items (usually treated as consumables),  
    but **not** dynamically increasing or decreasing it.

    So my question is:  
    **Is there any plugin that can dynamically increase or decrease a player's Max HP limit through using custom items or commands?**

    Hi, I'm currently working on a plugin that modifies max health without tea.

    Maybe I can make a plugin that suits your needs.

  2. 39 minutes ago, RR_Tappi said:

    Ok, so do I have to insert it like this?
    It confuses me 😞

    {
      "Block Items Settings": {
        "blockItems": {
          "wood": [
            0
          ]
          "rifle.ak": [
            0
          ]
          "stone": [
            0
          ]
        }
      },


    If you could add categories, that would be great 🙂

    At the moment I would just like to know how I have to do it so that
    no AKs, no semis, no pistols can be packed in the backpack 😉

    Thanks

    PS: What would also be nice is if you could set the backpack to be deleted when you die?

    If you die and your bag disappears, what happens to the items inside?

  3. 6 hours ago, RR_Tappi said:

    Oh, was I wrong?
    I found a plugin, but I don't understand the configuration or it confuses me.


    {
      "Block Items Settings": {
        "blockItems": {
          "wood": [
            0
          ]
        }
      },

    I don't understand how that's supposed to work 😞 For example, I only know it like this:

          "Disallowed item categories": [
           "Weapon",
           "Ammunition",
           "Traps"
          ],

    Or is there another option?

    It would help me if I knew how to add more items

    The reason for this is

    For example, if you want to prevent putting all rifle.ak,

    rifle.ak, 0

    If you want to prevent putting only a specific skin, it's rifle.ak, skinid

    .

    It was made to prevent specific skin items in the bag when it was first made.

    I will update the category options soon. Thanks for the idea.

    • Like 1
  4. On 8/16/2024 at 6:14 AM, Flammable said:

    By default, in the vanilla gameplay, you can use the surrender emote and others can open your inventory (look only). You can't do anything with it too because it's locked for everyone until you cancel the surrender emote. What's the point then? You'll ask the player to lower their hands and drop the shit or you'll kill them. I would like to allow others to steal items and players with the surrender emote hands to still have the inventory locked.

    About the wounded state, it's all OK.

    When you handcuff a wounded player or player who surrendered with the emote I would like to be able to loot stuff from their inventory with permission or maybe for everyone because again what's the point? If you want to take items from the player without killing him, you can't do so unless uncuff him and ask to drop his shit.

    Maybe this is for another plugin but I'll write it in this post as well:

    Modify the damage given to the handcuffed player when you push/kick him by holding E (a downed player cuffed and revived can die from 1-2 pushes)

    If possible -> Feed the player when you open their inventory and there's a food item by clicking on the EAT button the player will gain calories or water (or allow them to somehow hotkey click to eat by themselves if the food item is on their hotbar without unlocking their inventory in any way)
    Or just simply a calorie/hydration drain ratio adjustment when the player is handcuffed also helps.


    I hope at least the locked inventory for others trying to loot is possible for now.

    Is there a developer who made this?

  5. On 5/24/2023 at 5:04 AM, Country_Sass said:

    I'm looking for a plugin to use as a perk for certain groups; ie: a player that raids 20 medium bases will get a raid base.medium permission.

    I'd like for the plugin to be able to:

    • Be group permission-based
    • Adjust the time it takes for a player that has a med kit in their hot bar to stand up after they are down/wounded

    If you still have any thoughts, please let me know.

    YaMang -w-#0001

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