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Wompa

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Everything posted by Wompa

  1. One thing I forgot to mention: How does "List of positions for spawn on the map": [] work? Does it use coordinates? I'm looking for a way to make sure some boats spawn near oilrigs, not sure if that's possible
  2. Hello, I love the plugin, its been working great since the latest performance updates and I really appreciate it! I've been setting up the configuration for a couple of days and testing and I ran into a couple of things: I'm running a pve server, and I noticed players can bait boats to raid other players tugboats (I don't think they'll raid bases though from my testing). Would it be possible to have an option in the config to only allow boats to raid players within authed territory? Players can force dismount AI in the boats if they keep ramming them with a tugboat, which leaves the AI floating in place. If the player destroys a boat, all the corpses are left behind, unlike when killing AI individually. Personally I like having the corpses and would be nice if any method of killing left corpses, but I thought I'd mention this because it didn't seem intentional. More of a request: AI can't use 40mm smoke grenades with the grenade launcher, or incendiary rockets for the rocket launcher. Could be fun to allow those for a bit more variety. Question: Will other boats such as the motorboat/rowboat, tugboat, and kayak be available for the AI to use in the future? Or will it just stay to the RHIB? Thank you for your time if you read this!
  3. Wow yeah that was the problem. That's embarrassing lol, sorry
  4. Sure! Sent you a friend request, I'm Space Coconut on discord.
  5. Hello! I'm having trouble with getting recipes to spawn in boxes. I'm using CustomLoot, which overrides default loot tables when loaded. I've noticed the recipes disappearing when CustomLoot populates the containers. Would it be possible to add/fix support with CustomLoot? As a temporary work around when recipes were first added, I disabled CustomLoot on specific containers like the food boxes. Then I added new the underwater labs food boxes in the config myself (they weren't in the config at the time) and had recipes spawn in them. Since the latest update I noticed recipes aren't spawning anymore in the crates I added in the config as well as the default ones. I did notice in the patch notes new crates were added officially, however my config didn't update with those new options.
  6. Hello! This plugin is awesome and works great! I'd like to know if you plan on supporting specific BotReSpawn profiles in the future for triggering raids after X amount of kills? I know you can currently use the prefab path: scientistnpc_roam, however it'd be really helpful to have the ability to specify a specific botrespawn profile. For example profiles like Water Treatment Plant 0, or custom ones you can setup. As a side note, I run the hardcore gamemode on my server and having no map results in not knowing what base the AI may attack. Is it possible to utilize the ping system or have some in world notification such as the 3d text plugins like Admin Radar use?
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