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myst1c

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  1. myst1c

    MyStatistics

    I started working on a new update! The design will be changed and new features will be added)))
  2. myst1c

    MyStatistics

    Version 0.1.1

    170 downloads

    MyStatistics - an advanced system for collecting statistics of players and top players. Advantages: The ability to view the list of top players in the menu Extensive point setup system Player search by nickname / steamid Viewing statistics of another player The ability to close access to view your profile A new pleasant and intuitive interface English and Russian language support The ability to ignore a player in statistics A convenient and intuitive data file Big innovations in the future The ability to save and clean data files after wipe The opportunity to reward participants for different places in different categories of the top list. Commands: /stats - Opens the statistics menu. Plugin Configuration: { "Interface opening commands": [ "stats", "statistics" ], "Counters settings": { "Update the kill counter when there are murders:": { "player": true, "npc": false, "animal": false }, "Update the death count for deaths from:": { "player": true, "npc": true, "animal": true } }, "Point Settings": { "Points for kills / deaths": { "Killing a player": 1.0, "Killing an NPC": 0.8, "Killing an animal": 0.4, "Death": -0.8 }, "Points for crates / barrels": { "Looting the crate": 0.3, "Destruction of the barrel": 0.2 }, "Points for items": { "bearmeat": 0.0, "blue.berry": 0.0, "bone.fragments": 0.0, "cactusflesh": 0.0, "charcoal": 0.1, "chicken.raw": 0.0, "cloth": 0.05, "corn": 0.05, "crude.oil": 0.2, "deermeat.raw": 0.0, "diesel_barrel": 0.7, "explosives": 0.8, "fat.animal": 0.05, "fertilizer": 0.2, "fish.raw": 0.0, "fuse": 0.3, "gears": 0.25, "green.berry": 0.0, "gunpowder": 0.4, "horsedung": 0.1, "horsemeat.raw": 0.0, "hq.metal.ore": 0.3, "humanmeat.raw": 0.0, "leather": 0.05, "lowgradefuel": 0.15, "meat.boar": 0.0, "metal.fragments": 0.25, "metal.ore": 0.15, "metal.refined": 0.5, "metalblade": 0.1, "metalpipe": 0.2, "mushroom": 0.0, "potato": 0.05, "propanetank": 0.1, "pumpkin": 0.05, "red.berry": 0.0, "riflebody": 0.4, "roadsigns": 0.3, "rope": 0.1, "scrap": 0.05, "seed.black.berry": 0.0, "seed.blue.berry": 0.0, "seed.corn": 0.0, "seed.green.berry": 0.0, "seed.potato": 0.0, "seed.pumpkin": 0.0, "seed.red.berry": 0.0, "seed.white.berry": 0.0, "seed.yellow.berry": 0.0, "semibody": 0.3, "sewingkit": 0.1, "sheetmetal": 0.1, "smgbody": 0.4, "stones": 0.05, "sulfur": 0.3, "sulfur.ore": 0.2, "tarp": 0.1, "white.berry": 0.0, "wolfmeat.raw": 0.0, "wood": 0.05, "yellow.berry": 0.0 } }, "The list of ignored players": [ 76561199561802375, 76561199152998162 ] }
    $14.69
  3. Figured it out!
  4. UP
  5. Hello, I recently started learning how to write plugins for Rust on Carbon and I had a problem. I made a plugin that makes a button that is visible to the player when logging on to the server. And I made sure that when you click on it, the menu opens. I did it all right, but there was a problem in the code. I wrote Cui and a separate hook that shows the menu opening button when loading the plugin and the command that opens the menu. But the plugin only works if the command is linked to Cui and if you make a separate command that opens only the menu without a button I hope I explained it clearly) Well, if anything, a plugin that works but with the wrong code in my opinion: 1.txt But it's not working, but it seems to me with the right code: 2.txt
  6. I've fixed everything. private bool DOORLOOC(BasePlayer player, out Door door) { RaycastHit hit; door = null; if (UnityEngine.Physics.Raycast(player.eyes.HeadRay(), out hit, 3)) { door = hit.GetEntity() as Door; } return door != null; }
  7. The plugin still throws an error He says that there is no Raycast Mistake: 1. Cannot implicitly convert type 'ulong' to 'uint'. An explicit conversion exists (are you missing a cast?) [CS0266] 4. 'PhysicsEffects' does not contain a definition for 'Raycast' [CS0117]nd 'uint' [CS0019] (MyPlugin 32 line 91) nce?) [CS0246]
  8. Hello, I am learning to write plugins from the video "Mike Hawke" And I have a problem in the video "The Hooks" The console writes this error `1. Cannot implicitly convert type 'NetworkableId' to 'uint' [CS0029] 4. 'PhysicsEffects' does not contain a definition for Raycast' [CS0117]nd 'uint' [CS0019] (MyPlugin 32 line 96) nce?) [CS0246] (MyPlugin 32 line 96) Here is the code itself Текстовый документ.txt
2.1m

Downloads

Total number of downloads.

9.7k

Customers

Total customers served.

141.2k

Files Sold

Total number of files sold.

3m

Payments Processed

Total payments processed.

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