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guvk

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Everything posted by guvk

  1. Hey Steen, Is there a better way of making sure our players are getting rewards for harvesting all of the tree types? I've searched through the support forum and couldn't find another thread already asking about this, and I'm still a relatively new admin and learning how to do some of these things. Here is a snippet from our RustRewards.json regarding the trees we have listed. To be clear, do we have to define *every* tree possible? And if so, any idea where I can find a list? I don't want to add things that *shouldn't* be in the config, like if I sourced a whole list of trees from Corrosion Hour, I feel like some of those might not belong in there. "Tree": { "American_Beech": 0.50, "Cactus": 0.50, "Douglas_Fir": 0.50, "Driftwood": 0.50, "Hura_Crepitans": 0.50, "Log": 0.50, "Mauritia_Flexuosa": 0.50, "Oak": 0.50, "Pine": 0.50, "Sapling": 0.25, "Swamp_Tree": 0.50, "Trumpet_Tree": 0.50, "birch_big_temp": 0.50, "birch_big_tundra": 0.50, "birch_large_temp": 0.50, "birch_large_tundra": 0.50, "birch_medium_temp": 0.50, "birch_medium_tundra": 0.50, "birch_small_temp": 0.25, "birch_small_tundra": 0.25, "birch_tiny_temp": 0.25, "birch_tiny_tundra": 0.25, "douglas_fir_d_small": 0.25, "palm_tree_med_a_entity": 0.50, "palm_tree_short_a_entity": 0.50, "palm_tree_short_b_entity": 0.50, "palm_tree_short_c_entity": 0.50, "palm_tree_small_a_entity": 0.25, "palm_tree_small_b_entity": 0.25, "palm_tree_small_c_entity": 0.25, "palm_tree_tall_a_entity": 0.50, "palm_tree_tall_b_entity": 0.50, "pine_dead_a": 0.50, "pine_dead_b": 0.50, "pine_dead_c": 0.50, "pine_dead_f": 0.50, "dead_log_c": 0.50, "vineswingingtreeprefab": 0.50, "wood-pile": 0.25 } Best wishes, guvk
  2. I've wondered about this for a very long time. I always thought it was a config error or something. He's always been our misplaced desert homie. Thanks for looking into it Steenamaroo!
  3. Although you're right in that Playtime Tracker hasn't been updated in quite some time, with v0.2.2 over 2 years old, I did notice several reports in the support threads that a complete unload/uninstall/thorough deletion if associated files/configs/directories followed by a proper re-compile did work for several. Trying it myself soon and will report findings.
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