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Tiddy

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Support Replies posted by Tiddy

  1. More of a suggestion but anyway you could tie this together with Clans so only clan or team members can use your portals and vice versa? For me, It would make the plug-in a great replacement to /tpr and /home 

  2. I tired deleting the config and still the plug-in does not load after server restart. It works fine if I reinstall the .cs file but I have to do this every day after my nightly restart. Sorry all the information I've listed is what I'm seeing. It's only outputting "Object reference not set to an instance of an object."

  3. Yeah has to be! Here yah go...

    Listing 121 plugins:
      01 "AdminMenu" (0.1.52) by k1lly0u (2.70s) - AdminMenu.cs
      02 "Admin Radar" (5.1.9) by nivex (36.97s) - AdminRadar.cs
      03 "Advert Messages" (3.0.2) by LaserHydra (0.01s) - AdvertMessages.cs
      04 "Auto Deposit" (1.0.1) by DC (0.10s) - AutoDeposit.cs
      05 "Auto Plant" (1.2.2) by Egor Blagov / rostov114 (0.29s) - AutoPlant.cs
      06 "Automatic Authorization" (1.3.0) by k1lly0u/Arainrr (0.88s) - AutomaticAuthorization.cs
      07 "Back Pump Jack" (1.4.12) by Arainrr (1.18s) - BackPumpJack.cs
      08 "Backpacks" (3.7.2) by LaserHydra (1.56s) - Backpacks.cs
      09 "Bank" (1.0.52) by Calytic (1.11s) - Bank.cs
      10 "Base Repair" (1.0.20) by MJSU (0.02s) - BaseRepair.cs
      11 "Better Chat" (5.2.10) by LaserHydra (0.13s) - BetterChat.cs
      12 "Better Chat Mentions" (1.2.4) by Death (0.00s) - BetterChatMentions.cs
      13 "BetterLoot" (3.5.8) by Tryhard & Khan (22.11s) - BetterLoot.cs
      14 "Blueprint Share" (1.2.10) by c_creep (0.05s) - BlueprintShare.cs
      15 "BotReSpawn" (1.0.9) by Steenamaroo (85.21s) - BotReSpawn.cs
      16 "BradleyTiers" (1.1.4) by Krungh Crow (5.30s) - BradleyTiers.cs
      17 "Building Grades" (1.0.5) by Default/Arainrr (0.00s) - BuildingGrades.cs
      18 "Building Workbench" (1.3.2) by MJSU (3.52s) - BuildingWorkbench.cs
      19 "ChickenBow" (1.0.1) by imthenewguy (5.03s) - ChickenBow.cs
      20 "Clans" (0.2.5) by k1lly0u (0.11s) - Clans.cs
      21 "Clan Team" (1.0.6) by deivismac (0.01s) - ClanTeam.cs
      22 "Command Block" (0.5.3) by Wulf (0.26s) - CommandBlock.cs
      23 "Copy Paste" (4.1.32) by misticos (1.72s) - CopyPaste.cs
      24 "Crafting Store" (0.1.5) by CraftingStore (0.02s) - CraftingStore.cs
      25 "Crater Note" (1.0.0) by rostov114 (0.00s) - CraterNote.cs
      26 "Custom Item Gambling" (1.0.1) by Pro Noob (0.40s) - CustomItemGambling.cs
      27 "Custom Map Name" (1.0.1) by Ryz0r (0.07s) - CustomMapName.cs
      28 "Custom Vending Setup" (2.7.0) by WhiteThunder (0.58s) - CustomVendingSetup.cs
      29 "Death Notes" (6.3.7) by LaserHydra (7.38s) - DeathNotes.cs
      30 "Discord Auth" (1.2.1) by Tricky & OuTSMoKE (0.01s) - DiscordAuth.cs
      31 "Discord Chat" (2.1.2) by MJSU (0.08s) - DiscordChat.cs
      32 "Discord Commands" (2.0.1) by MJSU (0.02s) - DiscordCommands.cs
      33 "Discord Core" (2.1.3) by MJSU (0.02s) - DiscordCore.cs
      34 "Discord Presence" (2.0.4) by MJSU (0.79s) - DiscordPresence.cs
      35 "Discord Server Stats" (2.1.0) by MJSU (0.43s) - DiscordServerStats.cs
      36 "Discord Sign Logger" (1.0.7) by MJSU (0.04s) - DiscordSignLogger.cs
      37 "Dynamic Wire Colors" (1.1.0) by WhiteThunder (9.04s) - DynamicWireColors.cs
      38 "Economics" (3.9.1) by Wulf (1.29s) - Economics.cs
      39 "Enhanced Hammer" (2.0.7) by Iv Misticos (26.56s) - EnhancedHammer.cs
      40 "Entity Owner" (3.4.1) by Calytic (0.05s) - EntityOwner.cs
      41 "Epic Loot" (1.1.0) by imthenewguy (33.08s) - EpicLoot.cs
      42 "EventHelper" (1.0.5) by imthenewguy (0.20s) - EventHelper.cs
      43 "HungerGames" (1.1.14) by imthenewguy (1.24s) - HungerGames.cs
      44 "Everlight" (3.4.17) by Wulf/lukespragg/Arainrr (123.20s) - Everlight.cs
      45 "FancyDrop" (3.2.2) by FastBurst (10.74s) - FancyDrop.cs
      46 "Friends" (3.1.2) by Wulf (0.01s) - Friends.cs
      47 "FurnaceLevels" (1.2.8) by SinKoh & David (3.86s) - FurnaceLevels.cs
      48 "Furnace Splitter" (2.4.1) by FastBurst (7.16s) - FurnaceSplitter.cs
      49 "Gather Rewards" (1.6.5) by Shady14u (10.07s) - GatherRewards.cs
      50 "GatheringClothes" (1.0.2) by imthenewguy (5.63s) - GatheringClothes.cs
      51 "GridPower" (1.0.8) by Nikedemos (68.52s) - GridPower.cs
      52 "HarborEvent" (2.0.6) by KpucTaJl (18.72s) - HarborEvent.cs
      53 "Image Library" (2.0.60) by Absolut & K1lly0u (1.15s) - ImageLibrary.cs
      54 "ImprovedDoorClosers" (1.0.1) by Death (0.39s) - ImprovedDoorClosers.cs
      55 "Item Puller" (1.2.4) by collect_vood (0.45s) - ItemPuller.cs
      56 "Kits" (4.2.0) by k1lly0u (0.80s) - Kits.cs
      57 "Lock Master" (1.1.8) by FastBurst (5.41s) - LockMaster.cs
      58 "Magic Airdrop Panel" (1.0.1) by MJSU (0.41s) - MagicAirdropPanel.cs
      59 "Magic Bradley Panel" (1.0.1) by MJSU (0.38s) - MagicBradleyPanel.cs
      60 "Magic Cargo Ship Panel" (1.0.1) by MJSU (0.36s) - MagicCargoShipPanel.cs
      61 "Magic Clock Panel" (1.0.2) by MJSU (1.03s) - MagicClockPanel.cs
      62 "Magic Economics Panel" (1.0.5) by MJSU (0.50s) - MagicEconomicsPanel.cs
      63 "Magic Heli Panel" (1.0.2) by MJSU (0.68s) - MagicHeliPanel.cs
      64 "Magic Panel" (1.0.8) by MJSU (0.68s) - MagicPanel.cs
      65 "Magic Server Rewards Panel" (1.0.6) by MJSU (0.01s) - MagicServerRewardsPanel.cs
      66 "Master Key" (0.7.7) by FastBurst (42.75s) - MasterKey.cs
      67 "MeteorEvent" (1.2.4) by ThePitereq (49.95s) - MeteorEvent.cs
      68 "Minicopter Licence Plate" (1.1.3) by The Friendly Chap (0.43s) - MiniPlate.cs
      69 "Monument Addons" (0.12.0) by WhiteThunder (0.64s) - MonumentAddons.cs
      70 "Monument Finder" (3.1.0) by WhiteThunder (0.02s) - MonumentFinder.cs
      71 "NTeleportation" (1.7.0) by nivex (3.14s) - NTeleportation.cs
      72 "Nav Mesh Error Fix" (1.1.1) by Ryz0r (0.00s) - NavMeshErrorFix.cs
      73 "NightVision" (2.4.0) by Clearshot (1.17s) - NightVision.cs
      74 "No Give Notices" (0.3.0) by Wulf (0.00s) - NoGiveNotices.cs
      75 "NpcSpawn" (2.3.0) by KpucTaJl (10.81s) - NpcSpawn.cs
      76 "Offline Doors" (1.1.2) by Slydelix (0.64s) - OfflineDoors.cs
      77 "PersonalRecycler" (1.0.2) by imthenewguy (27.15s) - PersonalRecycler.cs
      78 "Phone Commands" (0.0.10) by marcuzz (0.37s) - PhoneCommands.cs
      79 "Placeholder API" (2.2.1) by misticos (0.11s) - PlaceholderAPI.cs
      80 "Player Challenges" (2.0.47) by k1lly0u (6.26s) - PlayerChallenges.cs
      81 "PlayerCounter" (2.1.0) by Farkas (0.00s) - PlayerCounter.cs
      82 "PlayerList" (0.3.2) by Wulf/lukespragg (0.02s) - PlayerList.cs
      83 "Playtime Tracker" (0.2.2) by k1lly0u (0.28s) - PlaytimeTracker.cs
      84 "PocketZipline" (1.0.7) by Adem (1.16s) - PocketZipline.cs
      85 "PowerlessNeon" (1.1.0) by MNGO (0.43s) - PowerlessNeon.cs
      86 "Powerless Turrets" (3.2.8) by August (0.03s) - PowerlessTurrets.cs
      87 "PrivateMessages" (1.1.11) by MisterPixie (0.01s) - PrivateMessages.cs
      88 "QuarryLevels" (1.0.7) by Death (1.03s) - QuarryLevels.cs
      89 "Quarry Locks" (1.2.1) by Orange (0.01s) - QuarryLocks.cs
      90 "Quests" (2.4.1) by Gonzi (10.01s) - Quests.cs
      91 "Raid Protection" (2.1.8) by mr01sam (232.62s) - RaidProtection.cs
      92 "Raidable Bases" (2.4.9) by nivex (75.10s) - RaidableBases.cs
      93 "Recycle" (3.0.5) by 5Dev24 (24.04s) - Recycle.cs
      94 "Recycler Speed" (2.0.2) by Ryz0r/yetzt (0.05s) - RecyclerSpeed.cs
      95 "Remover Tool" (4.3.35) by Reneb/Fuji/Arainrr (0.06s) - RemoverTool.cs
      96 "Rust Admin" (1.0.1) by misticos (0.00s) - RustAdmin.cs
      97 "Rusty Cuffs" (0.9.33) by Revolving DCON (29.25s) - RustyCuffs.cs
      98 "Server Rewards" (0.4.73) by k1lly0u (2.80s) - ServerRewards.cs
      99 "Sign Artist" (1.4.0) by Whispers88 (0.01s) - SignArtist.cs
      100 "Skins" (2.2.2) by misticos (4.47s) - Skins.cs
      101 "Stack Size Controller" (4.1.1) by AnExiledDev (30.05s) - StackSizeController.cs
      102 "Sync Pipes" (0.9.27) by Joe 90 (14.70s) - SyncPipes.cs
      103 "Telekinesis" (3.2.0) by WhiteThunder (0.00s) - Telekinesis.cs
      104 "TimeOfDay" (2.3.4) by FuJiCuRa (0.00s) - TimeOfDay.cs
      105 "Trade" (1.2.43) by Calytic (0.06s) - Trade.cs
      106 "Trashcan" (1.0.4) by Smallo (0.11s) - Trashcan.cs
      107 "TruePVE" (2.0.6) by nivex (284.29s) - TruePVE.cs
      108 "VIPToken" (1.1.5) by imthenewguy (7.15s) - VIPToken.cs
      109 "VPN Block" (1.0.0) by Calytic (0.00s) - VPNBlock.cs
      110 "Vanish" (1.6.6) by Whispers88 (0.20s) - Vanish.cs
      111 "Vehicle Licence" (1.7.35) by Sorrow/TheDoc/Arainrr (6.60s) - VehicleLicence.cs
      112 "VoteRewards" (2.1.1) by k1lly0u (0.03s) - Voter.cs
      113 "WelcomePanel" (3.0.7) by David (27.23s) - WelcomePanel.cs
      114 "Welcomer" (1.5.6) by Dana (0.04s) - Welcomer.cs
      115 "ZLevelsRemastered" (3.0.4) by nivex (9.19s) - ZLevelsRemastered.cs
      116 "Zone Manager" (3.0.23) by k1lly0u (94.33s) - ZoneManager.cs
      117 "Dynamic PVP" (4.2.12) by CatMeat/Arainrr (0.73s) - DynamicPVP.cs
      118 "Zone PVx Info" (1.1.5) by BuzZ[PHOQUE]/Arainrr (0.03s) - ZonePVxInfo.cs
      119 BetterChatFilter - Unloaded
      120 SteamChecks - Unloaded 
     

  4. Yes as it's the first custom monument I've used your plug-in on. Great work btw! I do run a custom version of Airfield with the bots and they roam fine but the Airfield is more of an update than a custom monument. 

    • Like 1
  5. That's the thing. I've had it happen to me personally and It happens immediately after dying. The bag is nowhere to be found and I'm using radar to search for it. 

    It has to be a plug-in conflicting so I'm in no way blaming you or your plug-in btw.  I had this option turned off for every diff besides nightmare. Maybe this is the issue. Here's hoping!

  6. Hey Nivex,

    I know we've spoke about this before and you suggested turning on eject corpse from the dome, and so I have. All has been good with corpse's being ejected, but players are still experiencing their backpacks disappearing. I'm guessing it's a conflict with the backpack plugin and your plugin. Just wondering if you have any more info about this? It doesn't happen every time a player dies. About 50% of the time. For the past 2 weeks I've had corpse despawn timer set to 15 mins and Item despawn timer set to 10 mins and it doesn't seem to help the issue. 

    Thanks

  7. Weird. My Rustedit.dll has been on the server this whole time and only I have access to the server files. Can you elaborate more on 'server save messing up' Wondering if this is it and what could be messing up. 

  8. Hey all of my elevators have now disappeared on day 6 of wipe. Everything has been working perfectly, including radiation zone.  

    This is also the second time this has happened. Past two wipes we made it through without this issue. not sure what's causing this but I did notice the pookie bear is gone 😞. He/She was also gone the last time this happened. 

    eghg.PNG

  9. I keep getting disconnected along everyone in my area if I mount a zipline facing backwards. Also this seems to only be with the zip going up from ground level. 

    Error is 


    Object reference not set to an instance of an object.   at ZiplineMountable.GetNextLinePoint (UnityEngine.Transform forTransform) [0x00000] in <00000000000000000000000000000000>:0     at ZiplineMountable.ClientOnPlayerMounted (BasePlayer player) [0x00000] in <00000000000000000000000000000000>:0     at BaseMountable.PlayerMounted (BasePlayer player, System.Boolean wasSwap) [0x00000] in <00000000000000000000000000000000>:0     at BasePlayer.ClientUpdateMounted (System.UInt32 id) [0x00000] in <00000000000000000000000000000000>:0     at BasePlayer.Load (BaseNetworkable+LoadInfo info) [0x00000] in <00000000000000000000000000000000>:0     at BaseNetworkable.OnNetworkUpdate (ProtoBuf.Entity entity) [0x00000] in <00000000000000000000000000000000>:0     at Client.CreateOrUpdateEntity (ProtoBuf.Entity info, System.Int64 size) [0x00000] in <00000000000000000000000000000000>:0     at Client.OnEntities (Network.Message packet) [0x00000] in <00000000000000000000000000000000>:0     at Client.OnNetworkMessage (Network.Message packet) [0x00000] in <00000000000000000000000000000000>:0     at Facepunch.Network.Raknet.Client.HandleMessage () [0x00000] in <00000000000000000000000000000000>:0     at Facepunch.Network.Raknet.Client.Cycle () [0x00000] in <00000000000000000000000000000000>:0     at Client.Update () [0x00000] in <00000000000000000000000000000000>:0 

     

    • Like 1
  10. Okay! Can I ask you a question? 

    Players are able to enter a raid in progress by another player. When I initially installed the plug-in they were unable but I feel I changed something that I can't for the life of me figure out. Any chance you know what I need to change. 

  11. Players seem to be losing their loot when in a zone. Some are reporting corpses and backpacks despawning before the 10 mins I have set for the server. I have not been able to recreate this just yet, but it has been reported by multiple users. 

    I have the config set to   "Draw Corpse Time (Seconds)": 900.0,   Does this have anything to do with it? Am I missing another value?

    Thanks

  12. Both. Bumper is setting this for a PVE server. We're both admins of the same server. Also need to have heli to be able to damage players. Currently It's not damaging players either. 

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