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Merxa

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Support Replies posted by Merxa

  1. 18 hours ago, Qbis said:

    Спасибо, проблему вроде бы нашел, завтра проверю и закину обнову

    Открывается профилЬ игроков, но не получается логи посмотретЬ, ошибка в консоли

    Failed to call hook 'cmd_MENU_ADMIN_EYE_PROFILE' on plugin 'AdminEye v1.2.3' (Exception: Preventing NetWrite buffer from growing too large (requiredLength=5803050)) at Network.NetWrite.EnsureCapacity (System.Int32 spaceRequired) [0x0009b] in <1f368512668c4b9d8254b02c0bfb6742>:0 at Network.NetWrite.Write (System.Byte[] buffer, System.Int32 offset, System.Int32 count) [0x00000] in <1f368512668c4b9d8254b02c0bfb6742>:0 at Network.NetWrite.BytesWithSize (System.Byte[] b, System.Int32 length, System.Boolean variableLength) [0x00042] in <1f368512668c4b9d8254b02c0bfb6742>:0 at Network.NetWrite.BytesWithSize (System.IO.MemoryStream val, System.Boolean variableLength) [0x00021] in <1f368512668c4b9d8254b02c0bfb6742>:0 at Network.NetWrite.String (System.String val, System.Boolean variableLength) [0x00082] in <1f368512668c4b9d8254b02c0bfb6742>:0 at (wrapper remoting-invoke-with-check) Network.NetWrite.String(string,bool) at NetworkWriteEx.WriteObject[T] (Network.NetWrite write, T obj) [0x001e3] in <e290579a707c4f0aa15acd572e147f36>:0 at BaseEntity.ClientRPCWrite[T] (Network.NetWrite write, T arg) [0x00000] in <e290579a707c4f0aa15acd572e147f36>:0 at BaseEntity.ClientRPC[T1] (RpcTarget target, T1 arg1) [0x0002b] in <e290579a707c4f0aa15acd572e147f36>:0 at Oxide.Game.Rust.Cui.CuiHelper.AddUi (BasePlayer player, System.String json) [0x00036] in <17c007484dd74f36b6a40dce3a53261a>:0 at Oxide.Game.Rust.Cui.CuiHelper.AddUi (BasePlayer player, System.Collections.Generic.List`1[T] elements) [0x00008] in <17c007484dd74f36b6a40dce3a53261a>:0 at Oxide.Plugins.AdminEye.cmd_MENU_ADMIN_EYE_PROFILE (ConsoleSystem+Arg arg) [0x00838] in <d1d25003c6004de2adfdd3f3b42437dc>:0 at Oxide.Plugins.AdminEye.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x01d3d] in <d1d25003c6004de2adfdd3f3b42437dc>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <d82f1fa409f84967ab685a3dbdd116ae>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d646191a355d43a6b3ab36b7ee14c740>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d646191a355d43a6b3ab36b7ee14c740>:0

  2. Hi, I beg you, solve the problem with the display of more than three points of the house, the players are very waiting for when I add a plugin to the server. Let me remind you of the problem when you finish more than three points of the house, the list of houses becomes empty, as well as the cooldown timers disappear

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