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Covfefe

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  1. Covfefe

    BanditsJackpot

    Is announce time the amount of time between each announcement? "AnnounceTime": 600, "ChatPrefix": "[Jackpot]: ", "JackpotAnnounceThreshold": 1, "JackpotTime": 3600 and jackpottime is how long before it chooses a winner?
  2. Please make sure there's an option to set the corpse to default loot so their clothing doesn't get duped when the walker dies
  3. Oh I thought it turns into a zombie version of the dead player by wearing the player's clothes.
  4. Does use kit have to be true for it to use the walkerkit?
  5. Covfefe

    BanditsJackpot

    What does /jackpot draw do?
  6. You mean if I just delete the lines in the lang file it will stop all messages from showing up?
  7. Covfefe

    The Button

    Requests: On by default or configurable Automatically binds 7 to backpack
  8. Request: Option to disable all plugin chat messages
  9. Myself and my players are unable to kill the scientists until I unloaded TruePVE [Oxide] 23:02 [Info] Unloaded plugin TruePVE v1.1.8 by RFC1920 5282503[5282503] was killed by Admin I added 'Players can hurt anything' flag and I'm able to kill them now, but what are these scientists if I want to make my own ruleset for them? HTNplayer?
  10. Do they spawn after the bradley has been blown up?
  11. Does the fuel drop when balloon is destroyed? If so, how much fuel drops out? Does this plugin also allow the balloon to fly indefinitely without having to constantly turn the power on? If no, please make that possible.
  12. Covfefe

    Garage

    You should design the UI in the same way as Kits instead of one cooldown for everything. e.g. Modules section where you can claim 1 module every X minutes Engine Parts, you can claim 1 grade (low quality, etc) of all the different parts you need to start a car The way you have it designed right now, players can only claim 1 thing until the cooldown is over. If there is no cooldown, then you can spam whatever you want.
  13. Covfefe

    CoffinLock

    Please allow /cl on by default I noticed a lot of players saying they can't lock their coffins
  14. Covfefe

    MyMiniCopter

    I just noticed that every time I get this error, my server experiences a lag spike for a split second [Oxide] 05:15 [Error] Failed to call hook 'OnEntityTakeDamage' on plugin 'MyMiniCopter v0.2.6' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.MyMiniCopter.OnEntityTakeDamage (BaseCombatEntity entity, HitInfo hitInfo) [0x00044] in :0 at Oxide.Plugins.MyMiniCopter.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00214] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod me
  15. Covfefe

    MyMiniCopter

    Console is still getting spammed with this [Oxide] 05:17 [Error] Failed to call hook 'OnEntityTakeDamage' on plugin 'MyMiniCopter v0.2.6' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.MyMiniCopter.OnEntityTakeDamage (BaseCombatEntity entity, HitInfo hitInfo) [0x00044] in <9eb793ae3e4846d4822552b8b05548aa>:0 at Oxide.Plugins.MyMiniCopter.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00214] in <9eb793ae3e4846d4822552b8b05548aa>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxid
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