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Conflict between NoDecay and Virtualquarries?

Not a Bug 1.0.82

silverwd

Posted

I'm running a TruePVE server and I have been using VirtualQuarries with no issue. When I loaded NoDecay I get the following error message in the logs that repeats.

(10:11:48) | Calling hook OnEntityTakeDamage resulted in a conflict between the following plugins: VirtualQuarries - False (Boolean), NoDecay (True (Boolean))

(10:11:48) | Calling hook OnEntityTakeDamage resulted in a conflict between the following plugins: VirtualQuarries - False (Boolean), NoDecay (True (Boolean))

(10:11:48) | Calling hook OnEntityTakeDamage resulted in a conflict between the following plugins: VirtualQuarries - False (Boolean), NoDecay (True (Boolean))

(10:11:48) | Calling hook OnEntityTakeDamage resulted in a conflict between the following plugins: VirtualQuarries - False (Boolean), NoDecay (True (Boolean))

is there something I'm missing in the permissions or needs a exclusion?

RFC1920

Posted

Not a serious problem but highly annoying.  Per Wulf's mouth, true is the correct return to interrupt the normal process.

RFC1920

Posted

Changed Status from Pending to Not a Bug

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