Jump to content

Spawnpoint Identification

Pending 2.1.6 2.1.7

DaMarkson

Posted

It would appear that when trying to Move/Remove a custom spawn point, and also when the console logs navmesh missing that the wrong ID is reported...

When Removing a spawn of Value "1" with 1 bot, it says there are less then 1 bots
When console reports a bad navmesh the ID of the spawnpoint is Lower then reported.

With the Navmesh 20 and 21 in-game turned out ot be 20 and 19...

navmesh.png

remove.png

  • Like 1
  • Administrator
Steenamaroo

Posted

Hi,

Thanks for the info. I'll fix it up next time I'm working on the plugin.

  • Administrator
Steenamaroo

Posted

Changed Fixed In to Next Version

1.6m

Downloads

Total number of downloads.

7.7k

Customers

Total customers served.

116.1k

Files Sold

Total number of files sold.

2.4m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.