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How can i make it so players cant damage their own, or others building?

Closed 1.3.7 1.4.0

I am confused on how all the rulesets and stuff work. (New to hosting servers). Here is what I am trying to do:

I am making a map that is split in half. One side is PvP and other side PvE. What I am trying to do right now is create a zone with zone manager that covers the PvE side of the map. I have created a test zone and tried to figure out how to get it to work with NextGenPVE. 

1st screenshot is a test zone. 2nd screenshot is the wall taking damage. I have tried to make it so buildings cannot take damage from other the base owner (as a test) and also making so other players cannot do damage. How can I make it so building wont take damage?

Hopefully this made sense lol. I am having a hard time trying to figure out how to make this plugin work.



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The way your pvp ruleset is set, players cannot damage anything but buildings.  You have excluded BasePlayer as a source (attacker), so they can't even do that.

For pvp, I would remove that exclusion for BasePlayer, which should allow players to damage buildings, but nothing else.

If you are using version 1.3.8 from github/remod, note that there was a major issue which has been fixed.  If you were using that version, that might have been the source for the confusion.

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