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Suggestion: Can we avoid the event to stack crates?

Closed 1.1.3

Vengadorweb
Vengadorweb

Posted

Hello man! this is a nice to have, can we prevent the event to start again if nobody has opened the crates from the airfield? So we avoid having like 12+ crates stacked one over another

Fruster

Posted

Hi, sure, just set the crates lifetime to be less than the time between events

Fruster

Posted

Changed Status from Pending to Closed

Vengadorweb

Posted

{

  "Time to event start(in seconds, minimum 900)": 6000,

  "Random time to event start": false,

  "Minimum time to event start(in seconds, minimum 900)": 6000,

  "Maximum time to event start(in seconds)": 10800,

  "Drops amount(number of cargo spawns after plane landing, maximum 10)": 3,

  "Crates amount(spawn every cargo drop)": 1,

  "Crates lifetime(in seconds). The crate will not be destroyed if it has been activated": 3600,

  "Airdrops amount(spawn every cargo drop)": 1,

  "Airdrops lifetime(in seconds)": 3600,

  "NPCs amount(spawn every cargo drop)": 10,

  "NPCs lifetime(in seconds)": 3600,

  "NPCs type(NPCs prefab, experimental setting, it is not known how the NPCs will behave) 0 - tunneldweller; 1 - underwaterdweller; 2 - excavator; 3 - full_any; 4 - lr300; 5 - mp5; 6 - pistol; 7 - shotgun; 8 - heavy; 9 - junkpile_pistol; 10 - oilrig; 11 - patrol; 12 - peacekeeper; 13 - roam; 14 - roamtethered; 15 - bandit_guard; 16 - cargo; 17 - cargo_turret_any; 18 - cargo_turret_lr300; 19 - ch47_gunner": 0,

  "NPCs health(0 - default)": 0,

  "NPCs damage multiplier": 1.0,

  "NPCs attack range": 75.0,

  "Forcibly immobilize an NPC": false,

  "List of kits for each NPC(requires Kits plugin)": ["kit1", "kit2", "kit3"],

  "Event message(if empty, no message will be displayed)": "El Evento del Aeródromo empezara en breve! Esta atento al aeródromo! Se viene lo chido.",

  "Calls a helicopter to the airfield after landing a cargo plane": true,

  "How long the helicopter will patrol the airfield (in minutes)": 5,

  "Helicopter damage multiplier": 1.0,

  "Helicopter health": 10000.0,

  "Event marker on the map(will spawn a marker immediately after the start of the event)": false,

  "If true, spawn the marker only after the plane lands": true,

  "Event marker name": "Evento del Aeródromo",

  "Event marker lifetime(in seconds)": 3600,

  "Event marker transparency(0-1)": 0.75,

  "Event marker radius": 0.5,

  "Event marker color.R(0-1)": 1.0,

  "Event marker color.G(0-1)": 0.0,

  "Event marker color.B(0-1)": 0.0

}

 

 

This is my config and they still stacking, what i'm doing wrong?

Fruster

Posted

In version 1.1.3 all crates are automatically deleted when a new event starts. This means crates should not stack

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