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Some things are decaying

No Response 1.0.80

svenna
svenna

Posted

Hey. I was just wondering if someone has the same problem as I have, that is Doors, windows, Garage Doors, these wood things that are blocking the window and Hatches are decaying in a slow rate. Is there something I can do about it?

RFC1920

Posted

Do you have this in your config?

"requireCupboard": true,
"cupboardCheckEntity": true,

svenna

Posted

no should I set as true?

RFC1920

Posted

I think so.  We're both set false?

Gidys

Posted

I have the same issue for a long time with that things like doors windows and stuff are decaying 

RFC1920

Posted (edited)

The best way to know what is happening is:

 

1. Enable debug using the "nodecay log" command (add slash in chat).

2. Set decay tick, e.g. using "decay.tick 30" in console (not chat).  Before doing that, run "decay.tick" to see your current setting - should be 600 by default.

3. Messages should be logged to the oxide log for all decaying items.

4. Set decay tick back to normal using "decay.tick 600"

5. Run "nodecay log" again to disable logging.

6. Send me the relevant logging or at least a portion of it showing the decay operations on blocks, doors/windows, etc.

 

Ultimately, they should show a before value > 0 and then an after value of 0, as long as some other plugin or server setting is getting in our way.

Again, if there are materials in the cupboard that would protect the building or parts, this will happen without NoDecay being able to intervene.

Edited by RFC1920
RFC1920

Posted

Changed Status from Pending to No Response

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