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Piano disappears, but is still usable?

Closed 1.0.1

MordredXYZ

Posted (edited)

Hi,

After taking off, the piano disappears but is still operable?

Edited by MordredXYZ
Different issue
MordredXYZ

Posted

I'm also having problems where the Light Lantern and Extinguish Lantern prompts disappear making it inoperable!

Guest

Posted

Changed Status from Pending to Closed

Stampy

Posted

im having this issue has this been fixed? 

RFC1920

Posted

You can try using https://github.com/WheteThunger/ParentedEntityRenderFix.

Configure this to include the piano, lantern, etc., at a minimum:

{
  "EnabledEntities": [
    "piano.deployed",
    "lantern.deployed"
  ]
}

This is a workaround, and ymmv.  There is probably a more thorough and accurate description, but from your perspective, it impacts any plugin that builds an object using multiple entities and/or those that generally aren't meant to move.  Sadly, these are some of my favorite plugins.  It didn't used to be a problem but began as part of Facepunch's efforts to improve game performance a couple of years ago.  I've even had issues with plugins I'm working on that only consist of one object, but one that is generally grounded and not supposed to fly.

Stampy

Posted

image.thumb.png.bad4b9455856b5a1d124e6dd65d6152e.png

Nope  still happening its at a certain distance from where you spawn it it happens.

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