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Console spam and lag

Not a Bug 2.3.5

Jaws
  • Administrator
Raul-Sorin Sorban

Posted

Hey there! What's your average server FPS with / without the plugin loaded? Also, have you tried enabling Async mode in the config?

WarKingz

Posted

i am getting the same was ok before rust update 

Failed to call hook 'OnPlayerInput' on plugin 'StaticLootables v2.3.5' (KeyNotFoundException: The given key was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in :0 at Oxide.Plugins.StaticLootables.OnPlayerInput (BasePlayer player, InputState input) [0x00d39] in :0 at Oxide.Plugins.StaticLootables.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00385] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0

Failed to call hook 'OnPlayerInput' on plugin 'StaticLootables v2.3.5' (KeyNotFoundException: The given key was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in :0 at Oxide.Plugins.StaticLootables.OnPlayerInput (BasePlayer player, InputState input) [0x00d39] in :0 at Oxide.Plugins.StaticLootables.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00385] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0

  • Administrator
Raul-Sorin Sorban

Posted

Changed Status from Pending to Work in Progress

  • Administrator
Raul-Sorin Sorban

Posted

On 6/4/2022 at 10:09 PM, WarKingz said:

i am getting the same was ok before rust update 

Failed to call hook 'OnPlayerInput' on plugin 'StaticLootables v2.3.5' (KeyNotFoundException: The given key was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in :0 at Oxide.Plugins.StaticLootables.OnPlayerInput (BasePlayer player, InputState input) [0x00d39] in :0 at Oxide.Plugins.StaticLootables.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00385] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0

Failed to call hook 'OnPlayerInput' on plugin 'StaticLootables v2.3.5' (KeyNotFoundException: The given key was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in :0 at Oxide.Plugins.StaticLootables.OnPlayerInput (BasePlayer player, InputState input) [0x00d39] in :0 at Oxide.Plugins.StaticLootables.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00385] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0

Are you using persistent containers in your server? Does that issue still persist? Please wipe the data file of Static Lootables if it hasn't on server wipe and please let me know if it hasn't so I can have a proper look into that issue.

  • Like 1
WarKingz

Posted (edited)

it is conflicting with Mevent Shop plugin 

microphonestandio.entity.static[24864524] changed its network group to null
microphonestand.deployed.static[24864523] changed its network group to null
connectedspeaker.deployed.static[24864525] changed its network group to null
connectedspeaker.deployed.static[24864526] changed its network group to null
connectedspeaker.deployed.static[24864527] changed its network group to null
connectedspeaker.deployed.static[24864528] changed its network group to null
connectedspeaker.deployed.static[24864529] changed its network group to null
connectedspeaker.deployed.static[24864530] changed its network group to null
crate_elite[24865455] changed its network group to null
crate_normal[24865476] changed its network group to null
crate_normal[24865490] changed its network group to null
crate_normal[24865503] changed its network group to null
crate_normal[24865512] changed its network group to null
crate_normal_2[24865523] changed its network group to null
[21:51]
Failed to call hook 'CmdConsoleShop' on plugin 'Shop v1.1.2' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.Shop.CmdConsoleShop (ConsoleSystem+Arg arg) [0x00865] in :0 
  at Oxide.Plugins.Shop.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00d75] in :0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in :0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0 

 

When i unload Static Lootables the shop works again 

 

Edited by WarKingz
  • Administrator
Raul-Sorin Sorban

Posted

Based on that error, I don't see how it interferes in any way with SL. Could possibly be a coincidence.

  • Administrator
Raul-Sorin Sorban

Posted

As that error's directly caused by a different plugin and no track or warning of conflicting with Static Lootables, I don't think I can help you with that. Please report that error to the developer of the Shop plugin you're using.

  • Administrator
Raul-Sorin Sorban

Posted

Changed Status from Work in Progress to Not a Bug

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