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Error Code

Closed 1.0.62 1.0.64

This Just Appeared in my the console today

Failed to run a 0.05 timer in 'NoDecay v1.0.62' (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <745c4d442eef4e08b35b5975d62d89d1>:0 at Oxide.Plugins.NoDecay+c__AnonStorey3.<>m__0 () [0x00028] in <7ade452e91c44bb282ac577ba8905cc5>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in :0

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