Jump to content

prefabs that can always be damaged

Pending 1.3.11

Rumcat
Rumcat

Posted (edited)

Issue with items that can be damaged in save time. 
assets/prefabs/deployable/barricades/barricade.wood.cover.prefab 
is set in the 
"List of prefabs that can always be damaged": [
    "assets/prefabs/deployable/barricades/barricade.wood.cover.prefab",

Also tried 
assets/prefabs/building core/barricades/barricade.wood.cover.prefab
assets/prefabs/deployable/barricades/barricade.cover.wood.item.prefab
and 
barricade.wood.cover

I want players to be able to still destroy some items during safe time. 
Turrets and sleeping bags and all can be damaged. Its just the wood cover I'm having issues with.

The rest of the settings is all 100% and working great. 

Here is my config, just in case I have missed something. 

{
  "Command for open Raid Time Managment UI": "rtm",
  "Timezone(Difference between UTC and your time)": 120,
  "Time format for UI(True - 24H format, False - 12H format)": false,
  "Display UI": true,
  "Enable Alerts": true,
  "Discord webhook [empty = not use]": "",
  "Time before the start of the raid in minutes when to send a discord notification": 120,
  "Allow players to close the UI": false,
  "[RaidableBases] Allow raiding RB bases in SafeTime": true,
  "[TruePVE] Safe Time RuleSet": "default",
  "[TruePVE] Raid Time RuleSet": "default",
  "[ZoneManager] The plugin will work on entities in the zones": "DISABLED",
  "[ZoneManager] Zone ID List": [],
  "UI Position": "LOWER_CENTER_LITE",
  "NPP amount": 0,
  "Block only offline raids": false,
  "Allow bots raids in any time": true,
  "Offline defence activation time(Don't change first name. It must be 'default')": {
    "default": 3600,
    "rtm.vip": 1800
  },
  "Add safe days after wipe": 0,
  "Commands to be executed when raid time starts": [],
  "Commands to be executed when safe time starts": [],
  "Forbidden actions during the blocking of the raid": {
    "Damage Tugboats": true,
    "Default Raid By Player": true,
    "Damage Own Buildings": false,
    "Raid By Patrol Helicopter": false,
    "Raid By MLRS": true,
    "Using Ladders In Building Block": false,
    "Damage By Fire": true,
    "Build Ceiling In Building Block": false,
    "Build Turrets & TC In 2x Building Block Radius": false,
    "Break down twig buildings": false
  },
  "List of prefabs that can always be damaged": [
    "assets/prefabs/deployable/sleepingbag/sleepingbag_leather_deployed.prefab",
    "assets/prefabs/deployable/barricades/barricade.wood.cover.prefab",
    "assets/prefabs/deployable/barricades/barricade.wood.prefab",
    "assets/prefabs/deployable/turrets/autoturret_deployed.prefab",
    "assets/prefabs/deployable/turrets/flameturret_deployed.prefab",
    "assets/bundled/prefabs/autospawned/guntrap/guntrap.prefab",
    "assets/prefabs/deployable/turrets/electric.teslacoil.prefab",
    "assets/prefabs/deployable/spikes/spikes.trap.prefab",
    "assets/prefabs/misc/decor_dlc/beach_towel/beach_towel_deployed.prefab"
  ],
 

Edited by Rumcat
2.2m

Downloads

Total number of downloads.

10.3k

Customers

Total customers served.

149.6k

Files Sold

Total number of files sold.

3.2m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.