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Heli is invisible

Fixed 1.2.32 1.2.33

Craft
Craft

Posted

The player cannot see Heli, but Heli keeps attacking the player

ZEODE

Posted

When posting support please give more information. Is this a one off? Is it every heli? Any errors in the console? Is there any other information regarding it?

Doowkcol

Posted

i am having the same issue, also having issue with vanilla heli. 

Doowkcol

Posted

Bradley drops works ok and not had any other issues with any other events like convoy. I did make some changes to cfg between wipes but only minor loot adjustments. When player throws signal all messages etc look correct, just heli comes and makes no noise and is not visible. 

 

ZEODE

Posted

10 hours ago, ZEODE said:

When posting support please give more information. Is this a one off? Is it every heli? Any errors in the console? Is there any other information regarding it?

 

Doowkcol

Posted

Its throwing this error when i unload the plugin

c.unload HeliSignals
[Heli Signals] INFO: Vanilla patrol Helicopter server event has been re-enabled
[Heli Signals] INFO: Harmony patches removed and cache cleared successfully!
Unloaded plugin Heli Signals v1.2.32 by ZEODE
Error while unpatching hook 'OnPatrolHelicopterTakeDamage[e2aefa8117994ed2bd7fb5cc12c07d93]' (Invalid IL code in (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:PatrolHelicopter.Hurt_Patch11 (PatrolHelicopter,HitInfo): IL_00d9: ret       
)
   at MethodInfo HarmonyLib.PatchFunctions.UpdateWrapper(MethodBase original, PatchInfo patchInfo)
   at PatchProcessor HarmonyLib.PatchProcessor.Unpatch(MethodInfo patch)
   at void HarmonyLib.Harmony.Unpatch(MethodBase original, MethodInfo patch)
   at void HarmonyLib.Harmony.UnpatchAll(string harmonyID)+(Patch patchInfo) => { }
   at void HarmonyLib.CollectionExtensions.Do<Patch>(IEnumerable<Patch> sequence, Action<Patch> action)
   at void HarmonyLib.CollectionExtensions.DoIf<Patch>(IEnumerable<Patch> sequence, Func<Patch, bool> condition, Action<Patch> action)
   at void HarmonyLib.Harmony.UnpatchAll(string harmonyID)
   at bool Carbon.Hooks.HookEx.RemovePatch() in /home/runner/work/Carbon/Carbon/Carbon.Core/Carbon/src/Hooks/HookEx.cs:line 211
A general error occured while uninstalling 'OnPatrolHelicopterTakeDamage[c07d93]'


chinook patrol and normal heli patrol are invisible. The called helis from HS are invisible. the patches are incrementing with each reload also

if you want logs i can supply

 

  • Like 1
ZEODE

Posted

The issue with invisible heli is only when called at Deep Sea, which would have been useful info to know off the bat.

 

On 2/6/2026 at 7:52 PM, Doowkcol said:

Its throwing this error when i unload the plugin

c.unload HeliSignals
[Heli Signals] INFO: Vanilla patrol Helicopter server event has been re-enabled
[Heli Signals] INFO: Harmony patches removed and cache cleared successfully!
Unloaded plugin Heli Signals v1.2.32 by ZEODE
Error while unpatching hook 'OnPatrolHelicopterTakeDamage[e2aefa8117994ed2bd7fb5cc12c07d93]' (Invalid IL code in (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:PatrolHelicopter.Hurt_Patch11 (PatrolHelicopter,HitInfo): IL_00d9: ret       
)
   at MethodInfo HarmonyLib.PatchFunctions.UpdateWrapper(MethodBase original, PatchInfo patchInfo)
   at PatchProcessor HarmonyLib.PatchProcessor.Unpatch(MethodInfo patch)
   at void HarmonyLib.Harmony.Unpatch(MethodBase original, MethodInfo patch)
   at void HarmonyLib.Harmony.UnpatchAll(string harmonyID)+(Patch patchInfo) => { }
   at void HarmonyLib.CollectionExtensions.Do<Patch>(IEnumerable<Patch> sequence, Action<Patch> action)
   at void HarmonyLib.CollectionExtensions.DoIf<Patch>(IEnumerable<Patch> sequence, Func<Patch, bool> condition, Action<Patch> action)
   at void HarmonyLib.Harmony.UnpatchAll(string harmonyID)
   at bool Carbon.Hooks.HookEx.RemovePatch() in /home/runner/work/Carbon/Carbon/Carbon.Core/Carbon/src/Hooks/HookEx.cs:line 211
A general error occured while uninstalling 'OnPatrolHelicopterTakeDamage[c07d93]'


chinook patrol and normal heli patrol are invisible. The called helis from HS are invisible. the patches are incrementing with each reload also

if you want logs i can supply

 

This error is unrelated and is harmless, ignore it. In the next update it wont happen.

ZEODE

Posted

Changed Status from Pending to Fixed

Changed Fixed In to 1.2.33

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