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DeepSea Support

Fixed 1.8.2 1.9.0

Alex Wakko
Alex Wakko

Posted

Hello, im running a stagins server for testing,  and im having an issue with new TruePVE config option 

"Allow PVP Damage In Deep Sea": true,

indicator alwats show PVE

if i load new DynamicPVP,  indicator turns PVP on GhostSHip or islands,
 but not into SAFE on safe zone , and goes back to PVE if i leave dynamicpvp zones, instead of the 
"Allow PVP Damage In Deep Sea":  flag.

there will be support for this?
thanks 

HunterZ

Posted

Changed Status from Pending to Work in Progress

HunterZ

Posted

Yes, I'm planning to add support for showing the entire Deep Sea as PVP in the next day or two. I may try to add the ability to auto detect that and altitude exclusions from True PVE.

Safe zone indication worked for me in the Deep Sea safe zone. Make sure to turn off vanish as part of your testing, as the game may not apply safe zone status when you're vanished.

I'm confused that you're enabling Dynamic PVP's Deep Sea events if you plan to have the entire Deep Sea be a PVP area. This seems like a needless hit to server performance.

HunterZ

Posted

Changed Status from Work in Progress to Fixed

Changed Fixed In to 1.9.0

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