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Questions and concerns about Tiers Mode configuration and functionality

Pending 1.3.3

herkye
herkye

Posted

Hello,

I hope you are doing well.

I am contacting you regarding the Tiers Mode plugin that I recently purchased on Codefling. Before submitting a refund request, I wanted to reach out to you directly to explain my situation and see if there are any solutions.

Based on the plugin description and screenshots, I initially believed that the panel/UI would allow server owners to manage and configure what is enabled or disabled for each age (wood, stone, metal), such as weapons, events, vehicles, research, etc.
However, after installing and testing the plugin, I realized that the panel only displays information about what will be enabled at each age, and does not allow any real configuration or editing.

All configuration must be done manually in the config file, which is quite time-consuming and inconvenient, especially for large setups. Additionally, some changes (such as blocking or allowing specific items per age) require a full plugin reload to take effect, which is not very practical during live server management.

Because of this, the plugin currently feels more like a notification/information system rather than a full management tool. Most of the features (event enabling/disabling, restrictions, etc.) can already be handled more efficiently using other free plugins that are easier and faster to configure.

For these reasons, the plugin does not meet my expectations based on how it was presented, and I am unsure if it fits my server needs.

Before proceeding further, I wanted to ask:

Is there a planned update or existing solution that allows real configuration through the panel?

Or is the plugin intended to work only through manual config editing?

If there is no alternative or upcoming improvement in this direction, I would unfortunately like to request a refund through Codefling.

Thank you for your time and for your work on the plugin. I look forward to your response.

Best regards,
Herkye

ninco90

Posted

Hi! The plugin is a global leveling system for all players, restricting certain actions based on their current tier. [Therefore, it's not a "notification and information system"]

It's usually configured properly once, on a test server, or if you're preparing for an event (which is where it's primarily used).

As you correctly point out, much of the configuration is done through the configuration file itself. Adding a more visual and practical way to manage everything would mean more lines of code, more functions, and less plugin optimization. And frankly, for me, the most important thing is plugin optimization and ensuring they don't create any additional load.

However, what can be easily configured from within the game itself are the locked items for each tier using the chat command: /tier edit (although for the changes to take effect, you'll need to reload the plugin, as the locked items are cached when the plugin starts).

So why can this be edited and not other things?

Well, I consider this the most complex part of configuring the plugin. Imagine entering the item names one by one by hand... It would be madness.

I should also mention that this plugin requires a good understanding of the process; it's not easy to install. Although I tried to make it as easy as possible and organize the configuration's JSON structure well.

What are you finding most difficult to edit?

Perhaps I could create a custom plugin for you that allows you to configure the basic settings for each tier, and that plugin would contain the editing options you need. That way, once you've finished configuring it, you can remove it from the server.

Honestly, this plugin has sold well. Occasionally, someone asks questions, and I help them without hesitation. But no one has ever described it so negatively.

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