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Hello

Pending 3.1.1

rustfoxgaming
rustfoxgaming

Posted

I saw this on a server, and when you attack the base, a globe activates around you to mark the raid. How do you activate it?
 

image.png

nivex

Posted (edited)

heya, these are fun. it's the Sphere Colors in the profiles, oxide/data/RaidableBases/Profiles/

they're in pairs.

  "Sphere Colors (0 None, 1 Blue, 2 Cyan, 3 Green, 4 Magenta, 5 Purple, 6 Red, 7 Yellow)": {
    "When Locked": 0,
    "When Unlocked": 0,
    "When PVP": 0,
    "When PVE": 0,
    "When Active": 0,
    "When Inactive": 0
  },

"When Locked" and "When Unlocked" are useful if you lock bases to the player. bases don't lock in PVP by default, so this will not apply to them

"When Active" and "When Inactive" are as the name implies, when the event is active or inactive. this will apply to PVE and PVP as it requires no such lock, only activity.

if you want PVE and PVP to have the sphere colors then you should configure both of those pairs.

there's no reason to configure "When PVP" or "When PVE" when using the other options. just ignore them.

these are the only available colors, subject to change only if Facepunch adds more possible colors.

so for easy, I'd recommend something like this to be consistent across PVE and PVP:

  "Sphere Colors (0 None, 1 Blue, 2 Cyan, 3 Green, 4 Magenta, 5 Purple, 6 Red, 7 Yellow)": {
    "When Locked": 3,
    "When Unlocked": 0,
    "When PVP": 0,
    "When PVE": 0,
    "When Active": 3,
    "When Inactive": 0
  },

if you want to make PVP distinct from the rest, then you could set it to its own color.

Edited by nivex
  • Love 1
rustfoxgaming

Posted

37 minutes ago, nivex said:

heya, these are fun. it's the Sphere Colors in the profiles, oxide/data/RaidableBases/Profiles/

they're in pairs.

  "Sphere Colors (0 None, 1 Blue, 2 Cyan, 3 Green, 4 Magenta, 5 Purple, 6 Red, 7 Yellow)": {
    "When Locked": 0,
    "When Unlocked": 0,
    "When PVP": 0,
    "When PVE": 0,
    "When Active": 0,
    "When Inactive": 0
  },

"When Locked" and "When Unlocked" are useful if you lock bases to the player. bases don't lock in PVP by default, so this will not apply to them

"When Active" and "When Inactive" are as the name implies, when the event is active or inactive. this will apply to PVE and PVP as it requires no such lock, only activity.

if you want PVE and PVP to have the sphere colors then you should configure both of those pairs.

there's no reason to configure "When PVP" or "When PVE" when using the other options. just ignore them.

these are the only available colors, subject to change only if Facepunch adds more possible colors.

so for easy, I'd recommend something like this to be consistent across PVE and PVP:

  "Sphere Colors (0 None, 1 Blue, 2 Cyan, 3 Green, 4 Magenta, 5 Purple, 6 Red, 7 Yellow)": {
    "When Locked": 3,
    "When Unlocked": 0,
    "When PVP": 0,
    "When PVE": 0,
    "When Active": 3,
    "When Inactive": 0
  },

if you want to make PVP distinct from the rest, then you could set it to its own color.

Thxxx verry cool option need black for the bases verry hard^^

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