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error

Pending 2.1.6

ProjektEU
ProjektEU

Posted

Failed to call hook 'OnEntityTakeDamage' on plugin 'BossMonster v2.1.6' (NullReferenceException: Object reference not set to an instance of an object.)
  at Oxide.Plugins.BossMonster.OnEntityTakeDamage (ScientistNPC entity, HitInfo info) [0x00020] in <a4e1af4b7c3649d0b7a344170484f471>:0 
  at Oxide.Plugins.BossMonster.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00998] in <a4e1af4b7c3649d0b7a344170484f471>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0 

aimacak

Posted

42 minutes ago, ProjektEU said:

Failed to call hook 'OnEntityTakeDamage' on plugin 'BossMonster v2.1.6' (NullReferenceException: Object reference not set to an instance of an object.)
  at Oxide.Plugins.BossMonster.OnEntityTakeDamage (ScientistNPC entity, HitInfo info) [0x00020] in <a4e1af4b7c3649d0b7a344170484f471>:0 
  at Oxide.Plugins.BossMonster.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00998] in <a4e1af4b7c3649d0b7a344170484f471>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0 

Hello, is there any additional information? Who tried to damage the Boss with what and under what circumstances? Can you send the Bosses data files and specify which Boss it was?

ProjektEU

Posted

I don't know what boss it was, I found this in the log

aimacak

Posted

42 minutes ago, ProjektEU said:

I don't know what boss it was, I found this in the log

Can you send a small portion of other logs before and after this error?

ProjektEU

Posted

[Better Chat] [Global] [Player] [Tester] [VIP] [VIP PRO] [Bomb-tech] [Miner] [Pr.1] [Lv.48] Boberko: or join discord
[Better Chat] [Global] [Player] [Lv.30] BurdaCZE: Yo wsup thugs
[ShoppyStock] Player Kastor Kain [76561197997908957] has ran ShoppyStock console command with args: openShop gold
[Bradley Drops] DEBUG: NPC = Killing
[Bradley Drops] DEBUG: NPC = Killing
[Bradley Drops] DEBUG: NPC = Killing
[Bradley Drops] DEBUG: NPC = Killing
[Bradley Drops] DEBUG: NPC = Killing
Failed to call hook 'OnEntityTakeDamage' on plugin 'BossMonster v2.1.6' (NullReferenceException: Object reference not set to an instance of an object.)
  at Oxide.Plugins.BossMonster.OnEntityTakeDamage (ScientistNPC entity, HitInfo info) [0x00020] in <a4e1af4b7c3649d0b7a344170484f471>:0 
  at Oxide.Plugins.BossMonster.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00998] in <a4e1af4b7c3649d0b7a344170484f471>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0 
Failed to call hook 'OnEntityDeath' on plugin 'MonumentsWatcher v0.1.8' (NullReferenceException: Object reference not set to an instance of an object.)
  at Oxide.Plugins.MonumentsWatcher.OnEntityDeath (BasePlayer player) [0x00053] in <8fe69c37f32440d8ac071a6c060ed7d2>:0 
  at Oxide.Plugins.MonumentsWatcher.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x02773] in <8fe69c37f32440d8ac071a6c060ed7d2>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0 
NullReferenceException: Object reference not set to an instance of an object
  at BasePlayer.OnDied (HitInfo info) [0x000a8] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 
  at ScientistNPC.OnDied (HitInfo info) [0x00000] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 
  at BaseCombatEntity.Die (HitInfo info) [0x0008b] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 
  at BasePlayer.Die (HitInfo info) [0x000ce] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 
  at BaseCombatEntity.Hurt (HitInfo info) [0x002b8] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 
  at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.BasePlayer.Hurt_Patch0(BasePlayer,HitInfo)
  at HumanNPC.Hurt (HitInfo info) [0x00018] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 
  at BaseCombatEntity.OnAttacked (HitInfo info) [0x00023] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 
  at BasePlayer.OnAttacked (HitInfo info) [0x000e5] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 
  at ScientistNPC.OnAttacked (HitInfo info) [0x00000] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 
  at DamageUtil.RadiusDamage (BaseEntity attackingPlayer, BaseEntity weaponPrefab, UnityEngine.Vector3 pos, System.Single minradius, System.Single radius, System.Collections.Generic.List`1[T] damage, System.Int32 layers, System.Boolean useLineOfSight, System.Boolean ignoreAI, System.Boolean ignoreAttackingPlayer, System.Boolean extendedLineOfSight, System.Collections.Generic.List`1[T] playerDamage, System.Boolean removeWallpaper) [0x001d3] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 
  at TimedExplosive.Explode (UnityEngine.Vector3 explosionFxPos) [0x004c3] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 
  at TimedExplosive.Explode () [0x00007] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 
  at TimedExplosive.ProjectileImpact (UnityEngine.RaycastHit info, UnityEngine.Vector3 rayOrigin) [0x00012] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 
  at ServerProjectile.ProcessHit (UnityEngine.RaycastHit hitInfo, BaseEntity hitEnt, UnityEngine.Vector3 rayOrigin) [0x00047] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 
  at ServerProjectile.DoHitDetection (UnityEngine.Vector3 velocityToUse, System.Single distance) [0x0008c] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 
  at ServerProjectile.DoMovement () [0x0004b] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 
  at ServerProjectile.FixedUpdate () [0x0001b] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 

Failed to create agent because it is not close enough to the NavMesh
Failed to create agent because it is not close enough to the NavMesh
Failed to create agent because it is not close enough to the NavMesh
Failed to create agent because it is not close enough to the NavMesh
Marksmen[605] was killed by sentry.scientist.static (entity) at (575.40, 33.41, 202.96)
Armyman[1266] was killed by sentry.scientist.static (entity) at (574.61, 34.02, 233.75)
[ShoppyStock] Player Kastor Kain [76561197997908957] has ran ShoppyStock console command with args: type deposit
Armyman[1310] was killed by sentry.scientist.static (entity) at (572.33, 36.21, 210.67)
Armyman[922] was killed by sentry.scientist.static (entity) at (561.40, 31.86, 208.56)
 

aimacak

Posted

18 minutes ago, ProjektEU said:

[Better Chat] [Global] [Player] [Tester] [VIP] [VIP PRO] [Bomb-tech] [Miner] [Pr.1] [Lv.48] Boberko: or join discord
[Better Chat] [Global] [Player] [Lv.30] BurdaCZE: Yo wsup thugs
[ShoppyStock] Player Kastor Kain [76561197997908957] has ran ShoppyStock console command with args: openShop gold
[Bradley Drops] DEBUG: NPC = Killing
[Bradley Drops] DEBUG: NPC = Killing
[Bradley Drops] DEBUG: NPC = Killing
[Bradley Drops] DEBUG: NPC = Killing
[Bradley Drops] DEBUG: NPC = Killing
Failed to call hook 'OnEntityTakeDamage' on plugin 'BossMonster v2.1.6' (NullReferenceException: Object reference not set to an instance of an object.)
  at Oxide.Plugins.BossMonster.OnEntityTakeDamage (ScientistNPC entity, HitInfo info) [0x00020] in <a4e1af4b7c3649d0b7a344170484f471>:0 
  at Oxide.Plugins.BossMonster.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00998] in <a4e1af4b7c3649d0b7a344170484f471>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0 
Failed to call hook 'OnEntityDeath' on plugin 'MonumentsWatcher v0.1.8' (NullReferenceException: Object reference not set to an instance of an object.)
  at Oxide.Plugins.MonumentsWatcher.OnEntityDeath (BasePlayer player) [0x00053] in <8fe69c37f32440d8ac071a6c060ed7d2>:0 
  at Oxide.Plugins.MonumentsWatcher.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x02773] in <8fe69c37f32440d8ac071a6c060ed7d2>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0 
NullReferenceException: Object reference not set to an instance of an object
  at BasePlayer.OnDied (HitInfo info) [0x000a8] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 
  at ScientistNPC.OnDied (HitInfo info) [0x00000] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 
  at BaseCombatEntity.Die (HitInfo info) [0x0008b] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 
  at BasePlayer.Die (HitInfo info) [0x000ce] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 
  at BaseCombatEntity.Hurt (HitInfo info) [0x002b8] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 
  at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.BasePlayer.Hurt_Patch0(BasePlayer,HitInfo)
  at HumanNPC.Hurt (HitInfo info) [0x00018] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 
  at BaseCombatEntity.OnAttacked (HitInfo info) [0x00023] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 
  at BasePlayer.OnAttacked (HitInfo info) [0x000e5] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 
  at ScientistNPC.OnAttacked (HitInfo info) [0x00000] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 
  at DamageUtil.RadiusDamage (BaseEntity attackingPlayer, BaseEntity weaponPrefab, UnityEngine.Vector3 pos, System.Single minradius, System.Single radius, System.Collections.Generic.List`1[T] damage, System.Int32 layers, System.Boolean useLineOfSight, System.Boolean ignoreAI, System.Boolean ignoreAttackingPlayer, System.Boolean extendedLineOfSight, System.Collections.Generic.List`1[T] playerDamage, System.Boolean removeWallpaper) [0x001d3] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 
  at TimedExplosive.Explode (UnityEngine.Vector3 explosionFxPos) [0x004c3] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 
  at TimedExplosive.Explode () [0x00007] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 
  at TimedExplosive.ProjectileImpact (UnityEngine.RaycastHit info, UnityEngine.Vector3 rayOrigin) [0x00012] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 
  at ServerProjectile.ProcessHit (UnityEngine.RaycastHit hitInfo, BaseEntity hitEnt, UnityEngine.Vector3 rayOrigin) [0x00047] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 
  at ServerProjectile.DoHitDetection (UnityEngine.Vector3 velocityToUse, System.Single distance) [0x0008c] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 
  at ServerProjectile.DoMovement () [0x0004b] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 
  at ServerProjectile.FixedUpdate () [0x0001b] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 

Failed to create agent because it is not close enough to the NavMesh
Failed to create agent because it is not close enough to the NavMesh
Failed to create agent because it is not close enough to the NavMesh
Failed to create agent because it is not close enough to the NavMesh
Marksmen[605] was killed by sentry.scientist.static (entity) at (575.40, 33.41, 202.96)
Armyman[1266] was killed by sentry.scientist.static (entity) at (574.61, 34.02, 233.75)
[ShoppyStock] Player Kastor Kain [76561197997908957] has ran ShoppyStock console command with args: type deposit
Armyman[1310] was killed by sentry.scientist.static (entity) at (572.33, 36.21, 210.67)
Armyman[922] was killed by sentry.scientist.static (entity) at (561.40, 31.86, 208.56)
 

Could objects from the Bradley Drops plugin have somehow caused damage to the Boss? Maybe the Bradley fell on the Boss, or drove through him, or tried to attack him, maybe something else?
Spawn the boss and try to somehow create an interaction between these two plugins and observe from Vanish what is happening, also pay attention to the console, thank you.

ProjektEU

Posted

I tried spawning a tank next to the boss and they ignore each other

aimacak

Posted

48 minutes ago, ProjektEU said:

I tried spawning a tank next to the boss and they ignore each other

hmm, thanks, but I think it has something to do with it, because otherwise this problem would be more common, I'll try experimenting with the standard Bradley a little later, because I don't have Bradley Drops..

ProjektEU

Posted

I see, I'll try to observe it somehow.

  • Like 1
aimacak

Posted

54 minutes ago, ProjektEU said:

I see, I'll try to observe it somehow.

Is this the first time you've seen this error? so is this an isolated incident, or maybe she spams sometimes? can you check the logs for today or for previous days?

ProjektEU

Posted

I just encountered this error for the first time.

 

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