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Loot disappear Map terrain Bug

Pending 1.0.6

m3dus4

Posted

I noticed a few issues and feature requests regarding the plugins and wanted to bring them up here, since posts under “Discussion” seem to get overlooked sometimes.

• The boss’s main loot container and the legendary white stash can still fall below the ground if the terrain allows it. This can make the loot inaccessible.

 It would be great if the legendaryitemperks NPC drop container logic could be changed to use inventory space instead. Additionally, could the hotbar be considered a valid inventory space for the plugin’s give command, with a fallback to the main inventory if possible?

  • Curator
imthenewguy

Posted

The "givelegendary" command uses rust default give logic (BasePlayer.GiveItem). If it's not putting it into the hotbar, then there is something else at play.

There are too many conflicts with loot plugins to add the items to the NPC's inventory reliably, which is why I went the route of the dropbag. Ill add a height mod of 0.5f to make it so the bag drops slightly above ground and falls.

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