Jump to content

Only Npc Kills easy when player reach npc kill

Pending 2.0.0

massa2a
massa2a

Posted

Hi, thank you for your plugin, very usefull and it's bringing a good gameplay for players !

I'm just facing a problem, indeed when the players kill a certain amount of scientists (around 50) the event about npc kill is ALWAYS on easy, i would like to change that, i've tried many times on config file to change that and nothing change.
Where i'm wrong ?

massa2a

Posted

Any idea where the problem is from ?

Razor

Posted

2 minutes ago, massa2a said:

Any idea where the problem is from ?

are you using betternpc pr anything that replaces npc's?

massa2a

Posted

since few days i am yes, but the problem is present since the purchase day.

So i guess there is something wrong on the config file but can't put finger on it..

Razor

Posted (edited)

i see you have combined kills' enabled and only easy as the option  add the other modes if want "easy", "medium"

 ],
    "Combine Profile to use": {
      "Total amount of Npc killed before chance can happen": 50,
      "Reset kill count after chance happened": true,
      "Delay before chance happens": 320.0,
      "Raid chance (1-100)": 100,
      "Cooldown minutes before chance can happen again": 1440,
      "Random raid to send them if chance": [
        "easy"
      ]
    },

 

Edited by Razor
massa2a

Posted

it was that simple...

If i had the other options, it will be ascending difficulty in case of a success ?

I mean if a player success on easy the next will be medium, etc... etc... ?

 

Razor

Posted

with     "Enable combine npc kills list": true,   it will pick one random from the list of modes ya put in  "Combine Profile to use": {

massa2a

Posted

something like this ?

 "Combine Profile to use": {

      "Total amount of Npc killed before chance can happen": 50,

      "Reset kill count after chance happened": true,

      "Delay before chance happens": 320.0,

      "Raid chance (1-100)": 100,

      "Cooldown minutes before chance can happen again": 1440,

      "Random raid to send them if chance": [

        "easy",

        "medium",

        "hard",

        "expert",

        "nightmare"

      ]

    }

I just want to make sure the difficulty increase in case of success ONLY

Razor

Posted

It will not increse it will choose one at random with combined npc kills enabled otherside you can disable that and send a type by the npc they kill like oil_rig npc;s

massa2a

Posted

ok i see.

So even if there is only 1 player auth in the tc, it can be a nightmare send during event ?

massa2a

Posted

Ok, will see ^^'

Thank you very much for your time and help ❤️

2.1m

Downloads

Total number of downloads.

9.9k

Customers

Total customers served.

144.3k

Files Sold

Total number of files sold.

3.1m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.