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Dungeaons with TruePVE

Closed 1.1.2

r0gi
r0gi

Posted

Hi, if I set up gun traps, flamethrowers, or mines, for example, they don't do any damage.

That's probably due to TruePVE.

Can you add something so that the TruePVE settings are ignored?

Fruster

Posted

Hi, sorry for the late reply. Is this still an issue for you? As far as I remember, it should work fine with TruePVE by now

r0gi

Posted

Hi, no Problem

Yes, we currently have this problem.

r0gi

Posted

When I disable TruePVE, the gun traps fire.

As soon as TruePVE is active, they stop firing.

Fruster

Posted

Thanks for the information, I'll try to figure it out.

Fruster

Posted

23 hours ago, r0gi said:

When I disable TruePVE, the gun traps fire.

As soon as TruePVE is active, they stop firing.

I checked, everything works for me. You might have the TrapsIgnorePlayers flag in your rules. You can disable it if that works for you

r0gi

Posted

hmm ..... i check it.

In TruePVE config ?

Fruster

Posted

On 11/6/2025 at 3:50 PM, r0gi said:

hmm ..... i check it.

In TruePVE config ?

Yes, in the config. Any results?

r0gi

Posted

19 hours ago, Fruster said:

Yes, in the config. Any results?

Ah sorry....yes...it works 🙂

Thanks

  • Like 1
Fruster

Posted

In that case, I'll close this ticket. If you have any questions, you can let me know in a PM

Fruster

Posted

Changed Status from Pending to Closed

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