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kicked: RPC Error in CLProject

Pending 1.5.31

m3dus4
m3dus4

Posted (edited)

Player get Kicked fully random. by shooting some weapons with and without perks.

we run some Server but just 1 With Customizable Weapons and here we get a lot of RPC Error in CLProject kicks.

By Unloading this Plugin RPCKicks are gone.
It always happens at specific points on the map. Not every monument is affected.

and there are conflicts with skilltree:

Calling hook OnWeaponModChange resulted in a conflict between the following plugins: SkillTree - True (Boolean), CustomizableWeapons (False (Boolean))

Calling hook OnWeaponModChange resulted in a conflict between the following plugins: SkillTree - True (Boolean), CustomizableWeapons (False (Boolean))

Calling hook OnWeaponModChange resulted in a conflict between the following plugins: SkillTree - True (Boolean), CustomizableWeapons (False (Boolean))

Calling hook OnWeaponModChange resulted in a conflict between the following plugins: SkillTree - True (Boolean), CustomizableWeapons (False (Boolean))

Calling hook OnWeaponModChange resulted in a conflict between the following plugins: SkillTree - True (Boolean), CustomizableWeapons (False (Boolean))

Calling hook OnWeaponModChange resulted in a conflict between the following plugins: SkillTree - True (Boolean), CustomizableWeapons (False (Boolean))


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NullReferenceException: Object reference not set to an instance of an object

  at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.BaseEntity.SignalBroadcast_Patch1(BaseEntity,BaseEntity/Signal,string,Network.Connection,string,single)

  at BaseProjectile.CLProject (BaseEntity+RPCMessage msg) [0x001e9] in <cde2dca44871446d98f64fecfe08c217>:0

  at BaseProjectile.OnRpcMessage (BasePlayer player, System.UInt32 rpc, Network.Message msg) [0x000f0] in <cde2dca44871446d98f64fecfe08c217>:0

UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)

UnityEngine.DebugLogHandler:LogException(Exception, Object)

UnityEngine.Logger:LogException(Exception, Object)

UnityEngine.Debug:LogException(Exception)

BaseProjectile:OnRpcMessage(BasePlayer, UInt32, Message)

BaseEntity:SV_RPCMessage(UInt32, Message)

ServerMgr:OnRPCMessage(Message)

ServerMgr:OnNetworkMessage(Message)

Facepunch.Network.Raknet.Server:ProcessRead(NetRead)

MonoMod.Utils.DynamicMethodDefinition:Network.BaseNetwork.Cycle_Patch0(BaseNetwork)

MonoMod.Utils.DynamicMethodDefinition:ServerMgr.Update_Patch0(ServerMgr)

1x5.xx71.94:xx4xx/7000549456472/*******e kicked: RPC Error in CLProject

Edited by m3dus4
0xF

Posted

My plugins don't have the patch that addresses your error, and they don't trigger it manually in any way. This is done when an RPC is received from a player. Check which plugin mentions SignalBroadcast.

m3dus4

Posted

seems its the vanish plugin or payback2 not 100% confirmed but by unloading both rpc error is gone.

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