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Trade not sending to players

Closed 1.1.16 1.1.16

dylanstar12
dylanstar12

Posted (edited)

o/

Just had reported to me that trade hasn't worked since forcewipe, lovely delay on report but not the point XD
Have tested and you can do /trade   and it brings up the UI, when you then click player to send trade it closes and the other player doesn't receive it and is no confirmation in chat of sending trade. Same happens with /trade 'name'    just 0 response back also from it

Console error from the UI
 

NullReferenceException: Object reference not set to an instance of an object
  at Oxide.Plugins.WTrading+Command.CanPlayersTrade (Oxide.Plugins.WTrading+TradePlayer caller, Oxide.Plugins.WTrading+TradePlayer target) [0x00124] in <7544ea4730264069b4b11a50ff273e1f>:0 
  at Oxide.Plugins.WTrading+TradeCommand.Execute (Oxide.Plugins.WTrading+TradePlayer caller, System.String[] arguments) [0x00062] in <7544ea4730264069b4b11a50ff273e1f>:0 
  at Oxide.Plugins.WTrading.CommandHandler (BasePlayer player, System.String name, System.String[] arguments) [0x00023] in <7544ea4730264069b4b11a50ff273e1f>:0 
  at Oxide.Plugins.WTrading+<>c__DisplayClass17_0.<RegisterCommand>b__0 (ConsoleSystem+Arg run) [0x0000c] in <7544ea4730264069b4b11a50ff273e1f>:0 
  at Oxide.Game.Rust.Libraries.Command+ConsoleCommand.HandleCommand (ConsoleSystem+Arg arg) [0x00016] in <8ea24baf6de24c25b7629b47155e8bd6>:0 
  at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.ConsoleSystem.Internal_Patch2(ConsoleSystem/Arg)

Console error from /trade 'name'
 

[Oxide] 21:45 [Error] Failed to run command '/trade' on plugin 'WTrading'. (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.WTrading+Command.CanPlayersTrade (Oxide.Plugins.WTrading+TradePlayer caller, Oxide.Plugins.WTrading+TradePlayer target) [0x00124] in <7544ea4730264069b4b11a50ff273e1f>:0 
  at Oxide.Plugins.WTrading+TradeCommand.Execute (Oxide.Plugins.WTrading+TradePlayer caller, System.String[] arguments) [0x00062] in <7544ea4730264069b4b11a50ff273e1f>:0 
  at Oxide.Plugins.WTrading.CommandHandler (BasePlayer player, System.String name, System.String[] arguments) [0x00023] in <7544ea4730264069b4b11a50ff273e1f>:0 
  at Oxide.Game.Rust.Libraries.Command+ChatCommand.HandleCommand (BasePlayer sender, System.String name, System.String[] args) [0x0001b] in <8ea24baf6de24c25b7629b47155e8bd6>:0 
  at Oxide.Game.Rust.Libraries.Command.HandleChatCommand (BasePlayer sender, System.String name, System.String[] args) [0x00015] in <8ea24baf6de24c25b7629b47155e8bd6>:0 
  at Oxide.Game.Rust.RustCore.TryRunPlayerCommand (BasePlayer basePlayer, System.String message, System.String commandPrefix) [0x000c2] in <8ea24baf6de24c25b7629b47155e8bd6>:0 

 

Edited by dylanstar12
Added logs
dylanstar12

Posted

Okay all that is required is regenerating the config file as the new changes around swim block etc aren't updating old config and breaking it. All the features I previously used are working after this. Hopefully this info can help others 

dylanstar12

Posted

Just realised plugin was still logging to our discord on the 5th October for Australia time, so seems Oxide/Facepunch update at that time broke it?

Tom.bat

Posted

I'd be more inclined to believe it's due to the update of the plugin, glad it's working now though I'll make sure to note config changes in the notes of future updates.

Tom.bat

Posted

Changed Status from Pending to Closed

Changed Fixed In to 1.1.16

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