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Lag/planter harvest

Pending 0.1.2

Forbidden Lands Rust

Posted

The plugin lags the server, you can see that the bot is lagging. Besides that the bot doesnt harvest all planters it does 2-3 of the planters when there are 50 planters. The bot works slow and doesn’t harvest or replant fast enough. Thats why its not going to be implemented on the server.

walkinrey

Posted

Hi, can i see your config? How many farmers do you have on the server? Are they working on large bases? 

walkinrey

Posted

- Please try to edit values of "Controller tick" and "Brain tick" to check if it will help with performance
- Did you add all planters prefabs that you use into the config? Also, are all planters appear in the farmer gui, and set as available for bot?
- Did you try to change bot movement speed and farm zone size?

I think it's worth trying to edit "Controller tick", "Brain tick", "Movement speed", "Farm zone size" and check if it helps

Forbidden Lands Rust

Posted

I expanded farm range, changed control tick, brain tick is still the same farmer only takes 9 seeds at time back and forth to the box every planter he plants Lag is still there 
and all planters are added into the config

walkinrey

Posted

I understand what you are trying to achieve, but he isn't really designed for that. He takes only 9 seeds at a time because he is working based on a task queue. We can make him take all the seeds he needs at once, but that only makes a difference during the first setup (like you have here) when the farm is completely empty. When everything is running, it doesn’t really affect efficiency, and you won't be worried about speed.

You said it took around 20 minutes to finish planting 42 planters, but please keep in mind that he also watered them, added fertilizer, and then planted seeds. Watering is the slowest part, and since you have sprinklers, that won’t be an issue in the future because sprinklers will keep water at 100% so the farmer will stop watering on his own.

The design goal here wasn’t ultra-fast farming, it's more about fully automated process so you don’t have to handle this farming routine yourself. If you just leave him working, he’ll get everything done for you as soon as he can 🙂

About performance issues, did you try to set "Controller tick" to 0.2?

walkinrey

Posted

Also, your server lags constantly when this plugin is loaded, or only when farmer is working? Also, does the server lag when farmer is idle?

Forbidden Lands Rust

Posted (edited)

Well since most players farm very efficiently, the personal farmer is a bit unnecessary isnt it? People play on a 10x PvE server to get rich and high rankings, this doesnt really help. The server lags as soon as the farmer starts moving, and keep in mind this is on a dedicated server which runs only 1 server. Specs: AMD 7950X3D, 128GB DDR5, 10gbit port, and 2x1TB nvme in Raid0. I can throw 300 plugins on it and have 0 lag but your plugin drive the shit mad.

Edited by Forbidden Lands Rust
walkinrey

Posted

3 hours ago, Forbidden Lands Rust said:

Well since most players farm very efficiently, the personal farmer is a bit unnecessary isnt it? People play on a 10x PvE server to get rich and high rankings, this doesnt really help. The server lags as soon as the farmer starts moving, and keep in mind this is on a dedicated server which runs only 1 server. Specs: AMD 7950X3D, 128GB DDR5, 10gbit port, and 2x1TB nvme in Raid0. I can throw 300 plugins on it and have 0 lag but your plugin drive the shit mad.

How much is the FPS drop when the farmer starts moving? That's strange because it is working fine with 3 farmers on large bases on my PC with local server + Rust opened using 80% of my PC resources

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