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Installation Guide

Pending 1.0.7

will007
will007

Posted

I am trying to add this feature/element to my current map, but I am having trouble. Could you please provide me with detailed instructions on how to do this?

If there is any video tutorial or explanatory material, that would also be very helpful. Thank you in advance for your attention and support!

Wonder_Fox

Posted

Hello. You need to unzip the archive to the RustEdit>CustomPrefabs folder, open your map in RustEdit and go to Prefabs>Prefabs>Custom. Find the arena prefab there and drag it to the place on the map where you want to add it, the options window will open and you need to apply all the modifiers there. When applying the height modifier, you may need to do some corrections to the objects around it. Save the map and run it on the server. For the arena to work, you need to install oxide and the Oxide.Ext.RustEdit.dll extension

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will007

Posted

My map is seed-based, but I am still able to add it to the editor, apply modifications to the arena, and position elements where I see fit.

My question is: after making these changes, is it enough to adjust the surrounding objects to avoid collision issues or interference from other elements, or are there any additional precautions I should take during the process?

Wonder_Fox

Posted

It depends on where you add the arena. I recommend adding it to a flat area without rocks or stones, and if there are rocks, then after adding arena you need to make sure that they are in their place

  • Love 1
will007

Posted

When I open the map and import the arena settings, all the connections appear correctly: the gate is positioned underground and the card readers show up exactly as in the Map Editor screenshot.
However, when I save the file and start the server, the map loads without the doors and without the card readers, as shown in the other image.
I’ve already checked the .dll file and everything seems to be in order.

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