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red text error

Closed 2.0.2

mcsigu

Posted

Getting this red text error - solved when plugin is restarted

image.png

  • Like 1
0xF

Posted (edited)

You probably have plugins that patch methods incorrectly and that can cause bugs. You need to remove all plugins that have .PatchAll(

Edited by 0xF
MichuX

Posted

I have the same issue, when I restart server I always get this and all Items gone. It is solve after manually reload the plugin

0xF

Posted

2 hours ago, MichuX said:

I have the same issue, when I restart server I always get this and all Items gone. It is solve after manually reload the plugin

You have a problem with patches from plugins on the server. Remove plugins that include this phrase .PatchAll( and restart the server.

mcsigu

Posted

I understand, but I use the same set of plugins for quite some time now and did not have this issue before. I'd not prefer to remove plugins as that's a rather limiting factor. Any chance to have this solved in a different way? 

MichuX

Posted

5 hours ago, 0xF said:

You have a problem with patches from plugins on the server. Remove plugins that include this phrase .PatchAll( and restart the server.

I just updated the server yesterday night and I didn't touch anything and started to do that error even sometimes random If I do not restarting the server.
I did not see any Patch.all plugin until now

MichuX

Posted (edited)

could be this one perhaps

image.png.15f97af523486fdfb35fdcece4f8b9f3.png

@mcsigu do you have bradleydrops as well?

Edited by MichuX
  • Like 1
MichuX

Posted

@ZEODE Is going to fix it next patch, If this is the problem about and see If It fixes here as well

ZEODE

Posted

22 minutes ago, MichuX said:

@ZEODE Is going to fix it next patch, If this is the problem about and see If It fixes here as well

Yes, I have already fixed this issue and changed to manual patching without using PatchAll, in the next update. 

  • Like 1
0xF

Posted

8 hours ago, mcsigu said:

I understand, but I use the same set of plugins for quite some time now and did not have this issue before. I'd not prefer to remove plugins as that's a rather limiting factor. Any chance to have this solved in a different way? 

This is the solution that is needed. I will explain why it is a problem: when loading the server plugins are compiled into one assembly and if some plugin makes a PatchAll, it is applied to all patches from all plugins several times. Because of what plugin someone's patch used another plugin can't apply the patch correctly and work with it correctly. The problem is not in the library and the solution is to fix the problem plugins.

 

That you didn't get problems previously is more likely just luck and it worked up to a point. But it can happen with other plugins too, it's just that the library is extremely sensitive to the patches it needs.

  • Like 1
  • Love 1
mcsigu

Posted

17 hours ago, 0xF said:

This is the solution that is needed. I will explain why it is a problem: when loading the server plugins are compiled into one assembly and if some plugin makes a PatchAll, it is applied to all patches from all plugins several times. Because of what plugin someone's patch used another plugin can't apply the patch correctly and work with it correctly. The problem is not in the library and the solution is to fix the problem plugins.

 

That you didn't get problems previously is more likely just luck and it worked up to a point. But it can happen with other plugins too, it's just that the library is extremely sensitive to the patches it needs.

Very fair, thank you for explaining

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