Jump to content

Unable to get plugin to work on 2 maps.

Closed 1.1.4

machesked
machesked

Posted (edited)

I am unable to get the plugin to work on the The Earth Apocalypse : Remastered custom map and on normal procedural map.  List below is  an error that I receive from the procedural map.

Failed executing chat command 'spawnmonumentmypos' in 'DynamicMonuments v1.1.4 by Adem' [callback] (Index was outside the bounds of the array.)
   at void Oxide.Plugins.DynamicMonuments.SpawnMonumentPlayerPosChatCommand(BasePlayer player, string command, string[] arg) in C:/rustserver-backup/carbon/plugins/DynamicMonuments.cs:line 524
   at object System.Reflection.RuntimeMethodInfo.Invoke(object obj, BindingFlags invokeAttr, Binder binder, object[] parameters, CultureInfo culture)

 

I am using Carbon for my mod program just as a side note!

 

Here is the error that I receive from my custom map on boot.

[DynamicMonuments] The spawn of monuments has begun!
NullReferenceException: Object reference not set to an instance of an object
  at Oxide.Plugins.DynamicMonuments+MonumentAutoSpawner+<AutoSpawnCoroutine>d__4.MoveNext () (at C:/rustserver/carbon/plugins/DynamicMonuments.cs:829)
  at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <935634f5cc14479dbaa30641d55600a9>:0)
  at UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  at Oxide.Plugins.MonumentAutoSpawner:StartAutoSpawn() (at C:/rustserver/carbon/plugins/DynamicMonuments.cs:781)
  at Oxide.Plugins.DynamicMonuments:OnServerInitialized() (at C:/rustserver/carbon/plugins/DynamicMonuments.cs:88)
  at Oxide.Plugins.DynamicMonuments:InternalCallHook(UInt32, Object[]) (at DynamicMonuments.cs/Internal:348)
  at Carbon.Hooks.HookCallerInternal:CallHook(BaseHookable, UInt32, BindingFlags, Object[]) (at /__w/Carbon/Carbon/Carbon.Core/Carbon/src/Hooks/HookCallerInternal.cs:143)
  at Carbon.HookCaller:CallHook(BaseHookable, UInt32, Object) (at /__w/Carbon/Carbon/Carbon.Core/Carbon.Components/Carbon.Common/src/Carbon/Components/HookCaller.cs:304)
  at Oxide.Core.Plugins.Plugin:CallHook(String, Object) (at /__w/Carbon/Carbon/Carbon.Core/Carbon.Components/Carbon.Common/src/Oxide/Plugin.cs:516)
  at Carbon.Core.ModLoader:OnPluginProcessFinished() (at /__w/Carbon/Carbon/Carbon.Core/Carbon.Components/Carbon.Common/src/Carbon/Modding/ModLoader.cs:699)
  at Carbon.Core.<>c:<.cctor>b__25_0(EventArgs) (at /__w/Carbon/Carbon/Carbon.Core/Carbon.Components/Carbon.Common/src/Carbon/Modding/ModLoader.cs:74)
  at Components.EventManager:Trigger(CarbonEvent, EventArgs) (at /__w/Carbon/Carbon/Carbon.Core/Carbon.Components/Carbon.Bootstrap/src/Components/EventManager.cs:34)
  at Carbon.Core.CorePlugin:IOnServerInitialized(Boolean) (at /__w/Carbon/Carbon/Carbon.Core/Carbon.Components/Carbon.Common/src/Carbon/CorePlugin/Core.Hooks.cs:24)
  at Carbon.Core.CorePlugin:IOnServerInitialized() (at /__w/Carbon/Carbon/Carbon.Core/Carbon.Components/Carbon.Common/src/Carbon/CorePlugin/Core.Hooks.cs:29)
  at MonoMod.Utils.DynamicMethodDefinition:ServerMgr.OpenConnection_Patch1(ServerMgr, Boolean)
  at <StartServer>d__22:MoveNext()
  at UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 DynamicMonuments v1.1.4 by Adem hook 'OnServerInitialized' took longer than 100ms [414ms] [GC]

Edited by machesked
Adem

Posted

Hello. Send your config

 

Adem

Posted

image.png.969a2b1f4340ded54a0e3f7f0fd16855.png
Set false here and reload plugin

machesked

Posted

27 minutes ago, Adem said:

image.png.969a2b1f4340ded54a0e3f7f0fd16855.png
Set false here and reload plugin

 c.reload dynamicmonuments
Unloaded plugin DynamicMonuments v1.1.4 by Adem
Loaded plugin DynamicMonuments v1.1.4 by Adem [798ms]
[DynamicMonuments] The spawn of monuments has begun!
[DynamicMonuments] oilPlatform is spawned at grid AC0
 DynamicMonuments v1.1.4 by Adem hook 'OnServerInitialized' took longer than 100ms [150ms]
[DynamicMonuments] oilPlatform is spawned at grid AC29

 

I changed the Ground Monuments Automatic Spawn to False.. Looks like it should be working now. Thanks!

 

  • Like 1
Adem

Posted

Changed Status from Pending to Closed

  • Like 1
2m

Downloads

Total number of downloads.

9.3k

Customers

Total customers served.

135.5k

Files Sold

Total number of files sold.

2.8m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.