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No Napalm / Rockets

Work in Progress 1.2.31 Next Version

Kaho
Kaho

Posted

Hey,

players are reporting in waves, that the Attackheli dont use Napalm/Rockets. Only shoots bullets.
But dunno if there is a config error. Can you take a look?

 

HeliSignals.json

ZEODE

Posted

Hi, your config looks good. It wont make a difference if the helis are from waves or not, wave helis are just normal helis from your heli profiles called in order.

You could try increasing the distance when the heli is returned to the player, raise it from 300 to 350 or 400 and test again:

"Max Distance of Helicopter From Player Before Force Return": 400.0,

The way heli strafes work is once they decide they will strafe attack, they fly out a certain distance then turn and initiate a strafe run at the player. If the heli moves further than the distance you set in the variable above, it cancels the strafe and returns them to the player, so rockets never happen.

300 is usually good from experience, but try increasing it and see if that fixes it.

ZEODE

Posted

I am going to add a check in the future to disable the return behaviour and allow the strafe if it goes past this distance so it wont be an issue again.

  • Love 1
Kaho

Posted

13 hours ago, ZEODE said:

I am going to add a check in the future to disable the return behaviour and allow the strafe if it goes past this distance so it wont be an issue again.

Yes... working now. Thaaaank youuuu! 🙂

  • Like 1
ZEODE

Posted

Changed Status from Pending to Work in Progress

Changed Fixed In to Next Version

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