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Issues with Ceiling Turret Placement and Bullet Impact – Follow-up

Not a Bug 1.1.2 1.1.2

SpookyBoo12
SpookyBoo12

Posted

Hi,

I've recorded a video to better illustrate the issue I'm experiencing. There seem to be some inconsistencies or unclear limitations regarding turret placement on the ceiling. Sometimes it works, sometimes it doesn't, and I can't figure out the logic behind it. Could you please clarify whether ceiling placement is intended to be supported or not?

Also, not sure if you saw my previous ticket, but the bullet impact still doesn’t behave correctly. I really hope this isn’t by design, because while the idea seemed useful at first, in practice it feels like it’s just not working out – maybe even a failed concept.

Thanks in advance for your help.

K-Modding

Posted

Changed Status from Pending to Work in Progress

Changed Fixed In to 1.1.2

K-Modding

Posted (edited)

Hello, I am working on the issue you reported previously, as for the placement on roof, you cannot place a turret on a roof border to prevent clipping, in your example you can place it in the center of both roof triangle.

Edited by K-Modding
K-Modding

Posted

Changed Status from Work in Progress to Not a Bug

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