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How to manually turn on stability in the .cs

Closed 2.4.1

TwoShoes
TwoShoes

Posted (edited)

I've lost 1/2 my players due to the stability you turned off and cant be turned back on 
if in the plugin its self, can i turn on stabilityEntity.grounded = false; to stabilityEntity.grounded = true; to turn stability back on? 

Please help with this I NEED STABILITY!

Edited by TwoShoes
nivex

Posted

                if (key == "stability")
                {
                    flag1 = true;
                    value = "false";
                }

and

            if (!flag1)
            {
                list.Add("stability");
                list.Add("false");
            }

sorry, but I will not be allowing this setting until the issue with crashing servers is resolved, either via CopyPaste or a Rust update. you will have to enable it yourself by setting "false" to "true"

such players will face the same issue on all servers. it is not optional for anyone.

nivex

Posted

Changed Status from Pending to Closed

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